Search found 5 matches
- Mon Dec 24, 2007 5:30 am
- Forum: Beginners Help
- Topic: COLLISION DETECTION
- Replies: 9
- Views: 1043
COLISION
Hello all I am posting the whole code now. namespace WindowsApplication2 { public class SSTL3DObject : ISceneNode { Material Material = new Material(); SceneManager _mgr; VideoDriver _driver; private Mesh mMesh = null; public SSTL3DObject(SceneNode parent, SceneManager mgr, int id): base(parent, mgr...
- Fri Dec 21, 2007 5:20 am
- Forum: Beginners Help
- Topic: COLLISION DETECTION
- Replies: 9
- Views: 1043
Rotation and Collision
Hi christian I was working on ur suggestion about the ellipsoid radius,But the problem still persists.Even after the radius is increased to quite a large value the figure of that dwarf is passing through the floor while rotating the present value for the ellipsoid radius am using is 55,65,55 please ...
- Tue Dec 18, 2007 5:47 am
- Forum: Beginners Help
- Topic: COLLISION DETECTION
- Replies: 9
- Views: 1043
- Mon Dec 17, 2007 5:39 am
- Forum: Beginners Help
- Topic: COLLISION DETECTION
- Replies: 9
- Views: 1043
COLLISION DETECTION
Hi all am doing one 3D project by using one irrlicht engine, here is the code an=m using CODE: TriangleSelector selector = null; if (node1 != null) { selector=smgr.CreateOctTreeTriangleSelector(mesh2.GetMesh(0), node1, 128); node1.TriangleSelector = selector; node.TriangleSelector = selector; } Anim...
- Sun Dec 09, 2007 11:41 am
- Forum: Open Discussion and Dev Announcements
- Topic: Integer and Float
- Replies: 0
- Views: 543
Integer and Float
Hello Am working with Irrlicht engine in my project according to the rules the color values which have to be declared in FLOAT was declared in INTEGER but now i have to change this . The problem is that the meta data is not allowing it. do i have to load a new DLL or what i have to do plz advice. Pr...