Try it with a texture that is not a solid color. When it is selected, no lighting is calculated (as part of the tutorial), so you won't see any depth.
EDIT: I just tested this and was able to reproduce exactly the phenomenon you described.
Search found 16 matches
- Mon Dec 24, 2007 7:50 am
- Forum: Beginners Help
- Topic: Only getting Grey models from MakeHuman
- Replies: 11
- Views: 899
- Mon Dec 24, 2007 7:34 am
- Forum: Beginners Help
- Topic: Only getting Grey models from MakeHuman
- Replies: 11
- Views: 899
I just went through this myself. Try adding
Make sure you apply the material before calling this.
Code: Select all
node->setMaterialFlag(video::EMF_NORMALIZE_NORMALS, true);
- Mon Dec 24, 2007 2:34 am
- Forum: Beginners Help
- Topic: Irritant question... but i realy wanna know
- Replies: 5
- Views: 401
- Mon Dec 24, 2007 2:32 am
- Forum: Beginners Help
- Topic: has no member...
- Replies: 2
- Views: 369
- Mon Dec 24, 2007 2:13 am
- Forum: Beginners Help
- Topic: Distance from ground?
- Replies: 5
- Views: 711
- Sun Dec 23, 2007 12:28 am
- Forum: Beginners Help
- Topic: Distance from ground?
- Replies: 5
- Views: 711
Here's an idea
I'm not familiar enough with the Irrlicht API to write the actual code, but hopefully you can get the idea from this pseudocode: //Create a line going straight down from the camera line.start = line.end = camera->getPosition(); line.end.y -= MAX_CONCEIVABLE_DISTANCE_FROM_GROUND; //See where it colli...
- Sat Dec 22, 2007 11:25 am
- Forum: Beginners Help
- Topic: Keyboard input
- Replies: 7
- Views: 507
- Fri Dec 21, 2007 10:22 am
- Forum: Beginners Help
- Topic: Confused about the use of "Drop" in Collision tuto
- Replies: 2
- Views: 254
Confused about the use of "Drop" in Collision tuto
First the selector is initialized: scene::ITriangleSelector* selector = 0; if (q3node) { q3node->setPosition(core::vector3df(-1350,-130,-1400)); selector = smgr->createOctTreeTriangleSelector(q3levelmesh->getMesh(0), q3node, 128); q3node->setTriangleSelector(selector); } Then it is used to add colli...
- Fri Dec 21, 2007 8:30 am
- Forum: Beginners Help
- Topic: Some C++ Class questions...
- Replies: 32
- Views: 2535
- Fri Dec 21, 2007 7:16 am
- Forum: Beginners Help
- Topic: help please, saying pointer is undeclared when it was!!??
- Replies: 1
- Views: 188
- Thu Dec 20, 2007 8:22 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: bullet irrlicht demo
- Replies: 33
- Views: 33191
Get this put on the tutorial page!
This should be on the tutorial page because there are samples for other physics engines but I didn't see one for Bullet.
- Thu Dec 20, 2007 4:30 am
- Forum: Beginners Help
- Topic: about fps camera
- Replies: 13
- Views: 897
- Sat Dec 15, 2007 2:20 am
- Forum: Beginners Help
- Topic: question about level creation
- Replies: 7
- Views: 520
- Fri Dec 14, 2007 11:38 pm
- Forum: Beginners Help
- Topic: Some C++ Class questions...
- Replies: 32
- Views: 2535
- Mon Dec 10, 2007 3:07 pm
- Forum: Code Snippets
- Topic: (C++) WoW style custom controls with camera and more
- Replies: 36
- Views: 27272