Search found 27 matches

by Ivo Georgiev
Sat Jan 12, 2008 1:17 pm
Forum: Beginners Help
Topic: Stupid FPS camera - isn't there a normal one?
Replies: 5
Views: 330

Okay, I will try...
[offtopic]
so bad camera functions...hope Irrlicht 1.5 has better...
Isnt there a way to prevent FPS camera from moving with the arrows????? :evil:
There are alot of bad things in the high-level programming :evil: :evil:
by Ivo Georgiev
Sat Jan 12, 2008 6:05 am
Forum: Beginners Help
Topic: Stupid FPS camera - isn't there a normal one?
Replies: 5
Views: 330

Stupid FPS camera - isn't there a normal one?

How can I add a normal camera (not FPS camera), so I can set it's position manualy, no fancy key maps and no fancy jump functions?But I can control the camera's angle of view with the mouse (mouse look)...Is there this kind of camera?And how can I create it I've tryed with addCameraSceneNode but it ...
by Ivo Georgiev
Thu Jan 10, 2008 12:07 pm
Forum: Beginners Help
Topic: Changing jump power run time?
Replies: 1
Views: 120

Changing jump power run time?

How can I change the jump power when the game runs, not when I am compiling...I mean changing the properties of the camera during the run process.Something like this: while (my_device->run()) { driver->beginScene(true, true, 0) my_scene->drawAll(); <code to change the jump power of the camera> drive...
by Ivo Georgiev
Sun Dec 23, 2007 5:01 pm
Forum: Beginners Help
Topic: Where is IrrCompileConfig.h ?
Replies: 2
Views: 133

Thanks..
by Ivo Georgiev
Sun Dec 23, 2007 4:34 pm
Forum: Beginners Help
Topic: Where is IrrCompileConfig.h ?
Replies: 2
Views: 133

Where is IrrCompileConfig.h ?

I can find the file IrrCompileConfig.h .I search it in the Irrlicht-1.4/source/Irrlicht directory...where is that file?
by Ivo Georgiev
Fri Dec 21, 2007 4:23 pm
Forum: Beginners Help
Topic: Drawing a gun model with a FPS camera
Replies: 7
Views: 517

When I dont set it as a child, it shows up in the middle of the map...so it works...now I will try your code
by Ivo Georgiev
Fri Dec 21, 2007 2:29 pm
Forum: Beginners Help
Topic: Drawing a gun model with a FPS camera
Replies: 7
Views: 517

Thanks, it worked...I am sorry...I wasnt able to find the search form...You are forgeting something : "gunnode->setPosition(core::vector3df(something , something1 , something2));" I cant make the gun visible...It is aways behind the camera :D I cant put the right values in "something&...
by Ivo Georgiev
Thu Dec 20, 2007 5:01 pm
Forum: Beginners Help
Topic: Drawing a gun model with a FPS camera
Replies: 7
Views: 517

Drawing a gun model with a FPS camera

I want to add a gun model to one FPS camera...like in the normal fps games...the FPS camera is named "camera"
I am sorry for the "write my code" question...
by Ivo Georgiev
Tue Dec 18, 2007 5:24 pm
Forum: Beginners Help
Topic: What is the tilde(~) key code? (EKEY_CODE)
Replies: 6
Views: 1468

Here is a problem :D
192 is not the write key code for some keyboards...so I strongly recomend DO NOT use this key...the key code is different in the different BRANDS sometimes.
by Ivo Georgiev
Tue Dec 18, 2007 5:15 pm
Forum: Beginners Help
Topic: Loading mesh from *.irr file
Replies: 11
Views: 878

Okay, I am sure you are write, but I will try screne_manager -> getMesh
by Ivo Georgiev
Mon Dec 17, 2007 5:32 pm
Forum: Beginners Help
Topic: Loading mesh from *.irr file
Replies: 11
Views: 878

And talking for manual, is there any good manual around??I havent found nothing which can help me in the documentation :shock:
I know that is a scene format, but I wanna get the MESH out of it...there is mesh too!
by Ivo Georgiev
Mon Dec 17, 2007 10:25 am
Forum: Beginners Help
Topic: Loading mesh from *.irr file
Replies: 11
Views: 878

But that example loads scene, not mesh...
by Ivo Georgiev
Mon Dec 17, 2007 9:26 am
Forum: Beginners Help
Topic: Loading mesh from *.irr file
Replies: 11
Views: 878

Loading mesh from *.irr file

The title tels it all...I wanna load mesh from irrlicht file.My scene manager is called "scene_manager".
by Ivo Georgiev
Sun Dec 16, 2007 7:57 pm
Forum: Beginners Help
Topic: Mouse events in keymaps?
Replies: 8
Views: 579

My camera instance is "camera"
The code I've tryed for calling the "space" button is

Code: Select all

camera->OnEvent(KEY_SPACE);
But I am a noob and I am getting something wrong again :oops:
by Ivo Georgiev
Sun Dec 16, 2007 6:48 pm
Forum: Beginners Help
Topic: Mouse events in keymaps?
Replies: 8
Views: 579

Okay, but is there a way to call jump action?