Where is my mistake?
add few changes in example of ShTlTerrainSceneNode
there are some of them
terrain->setMaterialTexture(0, driver->getTexture("media/1.png"));
terrain->stretchTextureOverTile(core::vector2d<f32>(0.5f,0.5f));
screenshot of texture
http://imageupload.com/~imageupl/show.php ...
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- Thu Dec 13, 2007 12:32 pm
- Forum: Project Announcements
- Topic: New Tiled Terrain Scene Node [works with Irr 1.5]
- Replies: 338
- Views: 135972