Search found 43 matches
- Thu Dec 27, 2007 9:00 pm
- Forum: Beginners Help
- Topic: Create custom FPS Camera
- Replies: 7
- Views: 466
- Thu Dec 27, 2007 7:50 pm
- Forum: Beginners Help
- Topic: Create custom FPS Camera
- Replies: 7
- Views: 466
Use the built in FPS camera camera and use it with MastEventReceiver.
Solve the non responding camera inputs by this: http://irrlicht.sourceforge.net/phpBB2/ ... ntreceiver
Solve the non responding camera inputs by this: http://irrlicht.sourceforge.net/phpBB2/ ... ntreceiver
- Sun Dec 23, 2007 4:29 pm
- Forum: Beginners Help
- Topic: bounding box Y axis bug(?)
- Replies: 1
- Views: 182
bounding box Y axis bug(?)
I changed my question, please hybrid delete your message if you can I tried all day to make my jump action with no success, till i saw this function: isFalling! It's great but it seems there is some problems with it: It stills returns true about 2 seconds after i landed on the ground :? [00:01] Jum...
- Sun Dec 23, 2007 7:18 am
- Forum: Beginners Help
- Topic: Distance from ground?
- Replies: 5
- Views: 707
rogerborg It's a q3 mesh. i looked at tut7 but there is no mention for this, I need it to be a point, i got collision and gravity but this is not the problem. The problem i that there are floors and stairs in the mesh, and let say y axis 52 and y axis -2 could be both ground. MasterGod As i said to...
- Sat Dec 22, 2007 10:01 pm
- Forum: Beginners Help
- Topic: Distance from ground?
- Replies: 5
- Views: 707
Distance from ground?
Hello, I'm currently making my Jump action after i realized that the Jump action for the FPS Cam is awful. I did "everything" but i got stuck on a very important check that is the main reason why i decided to make my own Jump: the ground distance check. If i won't check that, i would be ab...
- Sat Dec 22, 2007 6:31 pm
- Forum: Off-topic
- Topic: c++ classes help (Solved)
- Replies: 8
- Views: 1039
- Sat Dec 22, 2007 9:26 am
- Forum: Off-topic
- Topic: c++ classes help (Solved)
- Replies: 8
- Views: 1039
c++ classes help (Solved)
Hi, I'm new in c++ and i am trying to create an instance of class A in class B, but, but it wont work! class A { public: int Foo; public: void Init() { Foo = 54; cout<<"This is class A! Foo is: "<<Foo; } }; class B { public: int Bar; public: A* obj; public: void Init() { Bar = 96; cout<<&q...
- Fri Dec 21, 2007 2:35 pm
- Forum: Beginners Help
- Topic: Drawing a gun model with a FPS camera
- Replies: 7
- Views: 498
- Fri Dec 21, 2007 2:17 pm
- Forum: Beginners Help
- Topic: MastEventReceiver & movment
- Replies: 1
- Views: 266
MastEventReceiver & movment
Hi. I'm trying to use the class MastEventReceiver (http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21657&highlight=const+wchart) with my FPS camera, its works well, but when i passes the event handler to the creation device, the W/A/S/D/SPACE keys not working. What can i do? my code: == C...
- Thu Dec 20, 2007 5:39 pm
- Forum: Beginners Help
- Topic: 1) Data archive 2) Text
- Replies: 6
- Views: 360
- Wed Dec 19, 2007 8:23 pm
- Forum: Beginners Help
- Topic: 1) Data archive 2) Text
- Replies: 6
- Views: 360
- Wed Dec 19, 2007 7:11 pm
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 501261
- Wed Dec 19, 2007 6:50 pm
- Forum: Beginners Help
- Topic: 1) Data archive 2) Text
- Replies: 6
- Views: 360
1) Data archive 2) Text
My last question was solved thanks to bitplane. I got 2 more questions (maybe it will be my questions thread :P) 1) Instead of having folders for each material (model, textures, sounds ETC) i wanna have them zipped / rar in a data file and then loaded & extracted within IrrLicht. How could i do ...