Search found 43 matches

by LosNir
Thu Dec 27, 2007 9:00 pm
Forum: Beginners Help
Topic: Create custom FPS Camera
Replies: 7
Views: 466

I think he just had my problem, wanted to have built in FPS Cam actions but with external EventReceiver
by LosNir
Thu Dec 27, 2007 7:50 pm
Forum: Beginners Help
Topic: Create custom FPS Camera
Replies: 7
Views: 466

Use the built in FPS camera camera and use it with MastEventReceiver.
Solve the non responding camera inputs by this: http://irrlicht.sourceforge.net/phpBB2/ ... ntreceiver
by LosNir
Sun Dec 23, 2007 4:29 pm
Forum: Beginners Help
Topic: bounding box Y axis bug(?)
Replies: 1
Views: 182

bounding box Y axis bug(?)

I changed my question, please hybrid delete your message if you can I tried all day to make my jump action with no success, till i saw this function: isFalling! It's great but it seems there is some problems with it: It stills returns true about 2 seconds after i landed on the ground :? [00:01] Jum...
by LosNir
Sun Dec 23, 2007 7:18 am
Forum: Beginners Help
Topic: Distance from ground?
Replies: 5
Views: 707

rogerborg It's a q3 mesh. i looked at tut7 but there is no mention for this, I need it to be a point, i got collision and gravity but this is not the problem. The problem i that there are floors and stairs in the mesh, and let say y axis 52 and y axis -2 could be both ground. MasterGod As i said to...
by LosNir
Sat Dec 22, 2007 10:01 pm
Forum: Beginners Help
Topic: Distance from ground?
Replies: 5
Views: 707

Distance from ground?

Hello, I'm currently making my Jump action after i realized that the Jump action for the FPS Cam is awful. I did "everything" but i got stuck on a very important check that is the main reason why i decided to make my own Jump: the ground distance check. If i won't check that, i would be ab...
by LosNir
Sat Dec 22, 2007 6:31 pm
Forum: Off-topic
Topic: c++ classes help (Solved)
Replies: 8
Views: 1039

hybrid, i don't use that code, it was just a quick code for example on my problem.

And what points to nothing? i know about Bar, i just thought i will use it, but i didn't, and i was to lazy to delete it.
by LosNir
Sat Dec 22, 2007 9:26 am
Forum: Off-topic
Topic: c++ classes help (Solved)
Replies: 8
Views: 1039

c++ classes help (Solved)

Hi, I'm new in c++ and i am trying to create an instance of class A in class B, but, but it wont work! class A { public: int Foo; public: void Init() { Foo = 54; cout<<"This is class A! Foo is: "<<Foo; } }; class B { public: int Bar; public: A* obj; public: void Init() { Bar = 96; cout<<&q...
by LosNir
Fri Dec 21, 2007 2:35 pm
Forum: Beginners Help
Topic: Drawing a gun model with a FPS camera
Replies: 7
Views: 498

try:

gunnode->setPosition(gunnode->getPosition()+core::vector3df(5 , 5 , 5));

also, make sure the model is correctly loaded.
by LosNir
Fri Dec 21, 2007 2:17 pm
Forum: Beginners Help
Topic: MastEventReceiver & movment
Replies: 1
Views: 266

MastEventReceiver & movment

Hi. I'm trying to use the class MastEventReceiver (http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21657&highlight=const+wchart) with my FPS camera, its works well, but when i passes the event handler to the creation device, the W/A/S/D/SPACE keys not working. What can i do? my code: == C...
by LosNir
Thu Dec 20, 2007 5:39 pm
Forum: Beginners Help
Topic: 1) Data archive 2) Text
Replies: 6
Views: 360

Ok thanks for the tip :)

I'll just update the title so it will match the new question next time.

Edit:

Oh sorry! didnt see your post arras, thank you!
by LosNir
Wed Dec 19, 2007 8:23 pm
Forum: Beginners Help
Topic: 1) Data archive 2) Text
Replies: 6
Views: 360

Thanks bitplane, that did the trick :D
by LosNir
Wed Dec 19, 2007 7:11 pm
Forum: Off-topic
Topic: Who is everybody?
Replies: 358
Views: 501261

Name: Nir Azuelos
Age: 15
Languages: C#, C/C++, PHP, JS.. and some others (Event Scripts, PAWN)
Spoken Languages: Hebrew (1st language), English (Still learning :P)
Location: Rishon Le-Ziyyon, Israel
by LosNir
Wed Dec 19, 2007 6:50 pm
Forum: Beginners Help
Topic: 1) Data archive 2) Text
Replies: 6
Views: 360

1) Data archive 2) Text

My last question was solved thanks to bitplane. I got 2 more questions (maybe it will be my questions thread :P) 1) Instead of having folders for each material (model, textures, sounds ETC) i wanna have them zipped / rar in a data file and then loaded & extracted within IrrLicht. How could i do ...