Search found 4 matches

by MrSnowflake
Sun Dec 30, 2007 8:57 pm
Forum: Beginners Help
Topic: Couple of Camera Questions
Replies: 5
Views: 540

If you are using a CollisionResponseAnimator then you can use its member isFalling() to know if you're on the ground.
by MrSnowflake
Sun Dec 30, 2007 5:30 pm
Forum: Beginners Help
Topic: Create custom FPS Camera
Replies: 7
Views: 474

I think he wants to create his own camera.. I do not _want_ to write my own camera. But I believe this is the best/only way to do this, as I'm integrating the Wii Remote and thus I need to be able to have control on how the camera reacts on mouse movement. And I want to be able to lean to a side, u...
by MrSnowflake
Thu Dec 27, 2007 4:57 pm
Forum: Beginners Help
Topic: Create custom FPS Camera
Replies: 7
Views: 474

zeno60 wrote:Have you tried searching the forums? Also some of your own code would be good to share to better see where you are going wrong, I doubt many people are in the business of doing school homework for others.
I searched a lot, but most camera thread are about making rts style camera's.
by MrSnowflake
Wed Dec 26, 2007 6:58 pm
Forum: Beginners Help
Topic: Create custom FPS Camera
Replies: 7
Views: 474

Create custom FPS Camera

Hi guys,

I need a FPS style camera for our school project. I tried implementing my own, but then I didn't get any mouse input. How can I get mouse and keyboard input to my camera?

And how to best implement jumping and crouching?