Search found 7 matches
- Tue May 26, 2015 8:41 am
- Forum: Beginners Help
- Topic: Determine legal resolution for full screen mode
- Replies: 3
- Views: 655
Re: Determine legal resolution for full screen mode
To determine whether certain features are supported, you can use IVideoDriver::queryFeature().
- Thu Aug 21, 2014 4:15 am
- Forum: Beginners Help
- Topic: Sun in game?
- Replies: 4
- Views: 687
Re: Sun in game?
I see Rama112 beat me to answering your question so I'll just add that Irrlicht has a couple of built-in constants that represent pi, in case you ever want to use them: core::PI is a 32-bit float (which should be more than accurate enough for this), and core::PI64 is a 64-bit float.
- Wed Aug 20, 2014 10:42 am
- Forum: Beginners Help
- Topic: Objects ripple when camera moves?
- Replies: 4
- Views: 342
Re: Objects ripple when camera moves?
Graphical 'rippling' can often be caused when your program doesn't synchronize its drawing of graphics with your display's vertical retrace period. The display ends up showing different pieces of the picture from two or more different frames. The fact that you only notice the problem when your camer...
- Tue Sep 23, 2008 12:05 am
- Forum: Advanced Help
- Topic: X11 Vidmode and/or RandR?
- Replies: 1
- Views: 788
X11 Vidmode and/or RandR?
so I'm running Ubuntu, and I've got both the VidMode and RandR X11 extensions installed. Is there any significant difference between the two? Should I compile Irrlicht with only VidMode, only RandR, or both?
- Tue Jan 01, 2008 12:32 am
- Forum: Beginners Help
- Topic: applying different textures to different sides of a cube [so
- Replies: 2
- Views: 189
- Mon Dec 31, 2007 2:58 am
- Forum: Beginners Help
- Topic: applying different textures to different sides of a cube [so
- Replies: 2
- Views: 189
applying different textures to different sides of a cube [so
Let's say I'm making a pair of dice, using the built in cube scene node. I have separate texture files for each side. Can I apply each texture separately, or do I have to combine them into one file first?
- Sun Dec 30, 2007 5:50 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: TrueType font Support by FreeType Library
- Replies: 183
- Views: 102111
license?
Is this code available under a specific software license? I'd like to use it in future projects which may be open source.