Search found 4 matches

by gu4rd1an
Mon Dec 31, 2007 1:40 pm
Forum: Everything 2d/3d Graphics
Topic: Exporting animations in 3dsMax
Replies: 7
Views: 2445

Exported a model with bones (which modify geometry of the model) result deformed in runtime :\
(panda and 3dsmax)
Image
by gu4rd1an
Mon Dec 31, 2007 12:36 am
Forum: Everything 2d/3d Graphics
Topic: Exporting animations in 3dsMax
Replies: 7
Views: 2445

Solved (i think)


EDIT: NOT solved lol
by gu4rd1an
Sun Dec 30, 2007 2:52 pm
Forum: Everything 2d/3d Graphics
Topic: Exporting animations in 3dsMax
Replies: 7
Views: 2445

I'm using panda :\
Modifying some options I could import the model with the animation but with some dimensions corrupted -_-" Still trying... day is long :D


Mmm using KW-Xport proportions are preserved O_o
by gu4rd1an
Sun Dec 30, 2007 12:56 pm
Forum: Everything 2d/3d Graphics
Topic: Exporting animations in 3dsMax
Replies: 7
Views: 2445

Exporting animations in 3dsMax

Hi, I'm new of this forum 8)
After some hours searching on this board I've something to ask...
I've a model made in 3d studio max with a little animation (just a try). I can export my .x file and I can import it in irrlicht, but if I try to export the .x with the animation on runtime I get "X Loader ...