Search found 67 matches
- Mon Jan 19, 2015 6:07 am
- Forum: Beginners Help
- Topic: Looking for an Irrlicht compatible 3rd Party GUI framework
- Replies: 13
- Views: 1769
Re: Looking for an Irrlicht compatible 3rd Party GUI framewo
Not sure I follow you on libraries. I used Sudi's c++ source and compiled under windows using visual c++ with irrlicht 1.7 as I recall.
- Sat Jan 17, 2015 9:29 pm
- Forum: Beginners Help
- Topic: Looking for an Irrlicht compatible 3rd Party GUI framework
- Replies: 13
- Views: 1769
Re: Looking for an Irrlicht compatible 3rd Party GUI framewo
Sudi posted an example of librocket with irrlicht: https://bitbucket.org/suddani/irrlibrocket/overview
CEGUI is also one I have used with irrlicht: http://cegui.org.uk/
CEGUI is also one I have used with irrlicht: http://cegui.org.uk/
- Sat Jun 08, 2013 2:52 am
- Forum: Beginners Help
- Topic: GUI alternatives...
- Replies: 13
- Views: 1848
Re: GUI alternatives...
I've tried a couple with Irrlicht. Started with CEGUI 0.6, which met my needs. It's evolved considerably. I think Sudi posted a working example of librocket on the forums here, which is pretty interesting. Mygui is another. http://www.cegui.org.uk/wiki/index.php/Main_Page http://librocket.com/wiki/d...
- Tue May 14, 2013 1:56 am
- Forum: Game Programming
- Topic: Camera programming
- Replies: 6
- Views: 2505
Re: Camera programming
fyi in case you have not seen this in code snippets:
http://irrlicht.sourceforge.net/forum/v ... =9&t=27741
http://irrlicht.sourceforge.net/forum/v ... =9&t=27741
- Fri Feb 15, 2013 1:29 am
- Forum: Beginners Help
- Topic: Game state managment
- Replies: 1
- Views: 350
- Wed Nov 23, 2011 5:14 am
- Forum: Project Announcements
- Topic: fast planet rendering
- Replies: 151
- Views: 60808
Re: fast planet rendering
@arosboro: Yes the source was posted by Tarzan02. I posted the link I found previously. Here it is again: http://irrlichtelite.svn.sourceforge.ne ... ichtelite/
There is a tarball you can download at the bottom of that page.
There is a tarball you can download at the bottom of that page.
- Sun Nov 13, 2011 5:40 am
- Forum: Beginners Help
- Topic: 3d space background
- Replies: 2
- Views: 432
Re: 3d space background
Hi, One way is to use a skybox for a starfield background. There is actually a recent posting in code snippets forum you can take a look at which uses a skybox background for a space game. I'm sure there are more examples on the forum as well. http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&...
- Thu Aug 25, 2011 4:44 am
- Forum: Game Programming
- Topic: The libRocket GUI library
- Replies: 34
- Views: 19406
Re: The libRocket GUI library
Sudi, thanks very much for sharing!!! This demo worked great!
- Tue Aug 23, 2011 5:39 am
- Forum: Game Programming
- Topic: The libRocket GUI library
- Replies: 34
- Views: 19406
Re: The libRocket GUI library
Hi Sudi,
I'd be interested. Can you elaborate or post your example w/librocket working in Irrlicht please.
Thx!
I'd be interested. Can you elaborate or post your example w/librocket working in Irrlicht please.
Thx!
- Fri Feb 18, 2011 4:39 am
- Forum: Project Announcements
- Topic: irrPlanet
- Replies: 10
- Views: 5495
- Wed Jan 12, 2011 11:23 pm
- Forum: Beginners Help
- Topic: Full freedom of movement without 'gimbal lock'
- Replies: 16
- Views: 3075
- Tue Nov 30, 2010 5:58 am
- Forum: Beginners Help
- Topic: Select multiple units with some sort of 2D box
- Replies: 3
- Views: 403
- Mon Aug 23, 2010 11:09 pm
- Forum: Project Announcements
- Topic: Biolite!
- Replies: 16
- Views: 3994
- Thu Jul 29, 2010 2:36 am
- Forum: Game Programming
- Topic: Efficient use of state mahcines
- Replies: 1
- Views: 1342
Hi,
I use this awesome statemachine code from Vitek:
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=19949
Enjoy!
I use this awesome statemachine code from Vitek:
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=19949
Enjoy!
- Tue Jun 15, 2010 11:29 pm
- Forum: Beginners Help
- Topic: GameStates
- Replies: 3
- Views: 480
Check out Vitek's excellent state machine code: http://irrlicht.sourceforge.net/phpBB2/ ... te+machine