Search found 3 matches

by makripin
Sun Jan 06, 2008 6:57 pm
Forum: Beginners Help
Topic: Textures discolored at edges
Replies: 16
Views: 2913

Try disabling the alpha channel.
by makripin
Sun Jan 06, 2008 6:41 pm
Forum: Code Snippets
Topic: Embedded Web browser on an Irrlicht poly - example with src
Replies: 22
Views: 17896

I see this is licensed under the LGPL. Can this be used in closed source projects? Would I have to recompile it as an external DLL to do so?
by makripin
Sun Jan 06, 2008 4:44 pm
Forum: Beginners Help
Topic: Disabling filtering in software renderer
Replies: 1
Views: 111

Disabling filtering in software renderer

Irrlicht has 2 software renderers: one is fast but very buggy (on my computer at least), and the other works well but is too slow. The slower one uses a kind of bilinear/trilinear filtering on the textures, and I guess it could run much faster with this filtering turned off. Where could I disable it...