Search found 3 matches
- Sun Jan 06, 2008 6:57 pm
- Forum: Beginners Help
- Topic: Textures discolored at edges
- Replies: 16
- Views: 2913
- Sun Jan 06, 2008 6:41 pm
- Forum: Code Snippets
- Topic: Embedded Web browser on an Irrlicht poly - example with src
- Replies: 22
- Views: 17896
- Sun Jan 06, 2008 4:44 pm
- Forum: Beginners Help
- Topic: Disabling filtering in software renderer
- Replies: 1
- Views: 111
Disabling filtering in software renderer
Irrlicht has 2 software renderers: one is fast but very buggy (on my computer at least), and the other works well but is too slow. The slower one uses a kind of bilinear/trilinear filtering on the textures, and I guess it could run much faster with this filtering turned off. Where could I disable it...