In C# it is called RichTextBox... and it doesn't allow a transparent background... there will appear an error :(
I found out, that I can creat an own color with:
Color customColor = Color.FromArgb(50, Color.Gray);
this is an nearly transparent grey. But I occurs the same error, when putting it ...
Search found 17 matches
- Tue Mar 11, 2008 4:18 pm
- Forum: Everything 2d/3d Graphics
- Topic: Searching Answer For GUI-Coding
- Replies: 5
- Views: 1891
- Tue Mar 11, 2008 3:52 pm
- Forum: Everything 2d/3d Graphics
- Topic: Searching Answer For GUI-Coding
- Replies: 5
- Views: 1891
Searching Answer For GUI-Coding
Hi,
currently I am coding a launcher for my game...
few days ago I have seen a nice GUI, and now I have a problem:
I don't know how i can coding this textarea such like on the picture:
http://img377.imageshack.us/img377/6512/unbenanntok7.th.jpg
I don't know how I do the background transparent.
I ...
currently I am coding a launcher for my game...
few days ago I have seen a nice GUI, and now I have a problem:
I don't know how i can coding this textarea such like on the picture:
http://img377.imageshack.us/img377/6512/unbenanntok7.th.jpg
I don't know how I do the background transparent.
I ...
- Thu Feb 21, 2008 5:27 pm
- Forum: Everything 2d/3d Graphics
- Topic: Models & Textures
- Replies: 1
- Views: 1030
Models & Textures
Hi guys,
hope you can help me ^^ I'm searching for some free models (especially plants, trees, etc.) and free textures (sand, rock, grass, water, etc.) but neighther google nor the search in the irrlicht forum could help me. Buying a package is stupid, because there are at least 9 of 10 models or ...
hope you can help me ^^ I'm searching for some free models (especially plants, trees, etc.) and free textures (sand, rock, grass, water, etc.) but neighther google nor the search in the irrlicht forum could help me. Buying a package is stupid, because there are at least 9 of 10 models or ...
- Tue Feb 19, 2008 9:33 pm
- Forum: Game Programming
- Topic: Files or Databases - Dateien oder Datenbanken
- Replies: 9
- Views: 2082
- Tue Feb 19, 2008 9:29 pm
- Forum: Game Programming
- Topic: Are these enough engines?
- Replies: 39
- Views: 9361
- Tue Feb 19, 2008 6:03 pm
- Forum: Game Programming
- Topic: Files or Databases - Dateien oder Datenbanken
- Replies: 9
- Views: 2082
- Tue Feb 19, 2008 5:40 pm
- Forum: Game Programming
- Topic: Are these enough engines?
- Replies: 39
- Views: 9361
- Tue Feb 19, 2008 5:26 pm
- Forum: Game Programming
- Topic: Are these enough engines?
- Replies: 39
- Views: 9361
Are these enough engines?
Hi,
I'm planing to make a small game client/server (like the most others here). I have a small team, (2 designer + 3 programer) and got a few engines.
Now my question are these enough to create a game?
Ogre3D - Graphic engine
OpenGUI - GUI engine
Newton - Physics engine
RAKnet - Networklibary
and ...
I'm planing to make a small game client/server (like the most others here). I have a small team, (2 designer + 3 programer) and got a few engines.
Now my question are these enough to create a game?
Ogre3D - Graphic engine
OpenGUI - GUI engine
Newton - Physics engine
RAKnet - Networklibary
and ...
- Tue Feb 19, 2008 2:29 pm
- Forum: Game Programming
- Topic: Files or Databases - Dateien oder Datenbanken
- Replies: 9
- Views: 2082
- Tue Feb 19, 2008 10:48 am
- Forum: Game Programming
- Topic: Files or Databases - Dateien oder Datenbanken
- Replies: 9
- Views: 2082
Files or Databases - Dateien oder Datenbanken
Hi,
need help. Don't know whether I should use Databases or XML-files to store my data.
When I will use databases, there are big disadvantages e.g. hacking, performance issues and of course you will need an extra server.
And my most important question is: is it possible to handle with, let's say ...
need help. Don't know whether I should use Databases or XML-files to store my data.
When I will use databases, there are big disadvantages e.g. hacking, performance issues and of course you will need an extra server.
And my most important question is: is it possible to handle with, let's say ...
- Thu Feb 07, 2008 5:18 pm
- Forum: Beginners Help
- Topic: Don't draw full texture
- Replies: 5
- Views: 382
- Thu Feb 07, 2008 5:04 pm
- Forum: Beginners Help
- Topic: Don't draw full texture
- Replies: 5
- Views: 382
Don't draw full texture
Hi,
hope you can help me ^^ I want to draw a texture at an object, but don't want to see the whole picture.
for example:
http://img509.imageshack.us/img509/8872/texturentntreec0002colstq9.jpg
I want to see only the tree and not the black background. Is it possible to realize this? Or should I ...
hope you can help me ^^ I want to draw a texture at an object, but don't want to see the whole picture.
for example:
http://img509.imageshack.us/img509/8872/texturentntreec0002colstq9.jpg
I want to see only the tree and not the black background. Is it possible to realize this? Or should I ...
- Mon Jan 21, 2008 7:32 pm
- Forum: Beginners Help
- Topic: Map size
- Replies: 4
- Views: 299
- Mon Jan 21, 2008 6:09 pm
- Forum: Beginners Help
- Topic: Problem with compiling the Irrlicht.dll
- Replies: 6
- Views: 420
- Mon Jan 21, 2008 5:25 pm
- Forum: Beginners Help
- Topic: Map size
- Replies: 4
- Views: 299
I only wanted to know that it is possible to open huge area map files...
I know, that i can't use Irrlicht as a gameengine and I know, that I need some network tools. But I can use Irrlicht for graphic rendering. And see the RPG projects which are realized with Irrlicht ^^ an MMORPG can't be such ...
I know, that i can't use Irrlicht as a gameengine and I know, that I need some network tools. But I can use Irrlicht for graphic rendering. And see the RPG projects which are realized with Irrlicht ^^ an MMORPG can't be such ...