Search found 17 matches

by zyclop
Tue Mar 11, 2008 4:18 pm
Forum: Everything 2d/3d Graphics
Topic: Searching Answer For GUI-Coding
Replies: 5
Views: 1741

In C# it is called RichTextBox... and it doesn't allow a transparent background... there will appear an error :( I found out, that I can creat an own color with: Color customColor = Color.FromArgb(50, Color.Gray); this is an nearly transparent grey. But I occurs the same error, when putting it on my...
by zyclop
Tue Mar 11, 2008 3:52 pm
Forum: Everything 2d/3d Graphics
Topic: Searching Answer For GUI-Coding
Replies: 5
Views: 1741

Searching Answer For GUI-Coding

Hi, currently I am coding a launcher for my game... few days ago I have seen a nice GUI, and now I have a problem: I don't know how i can coding this textarea such like on the picture: http://img377.imageshack.us/img377/6512/unbenanntok7.th.jpg I don't know how I do the background transparent. I am ...
by zyclop
Thu Feb 21, 2008 5:27 pm
Forum: Everything 2d/3d Graphics
Topic: Models & Textures
Replies: 1
Views: 932

Models & Textures

Hi guys, hope you can help me ^^ I'm searching for some free models (especially plants, trees, etc.) and free textures (sand, rock, grass, water, etc.) but neighther google nor the search in the irrlicht forum could help me. Buying a package is stupid, because there are at least 9 of 10 models or te...
by zyclop
Tue Feb 19, 2008 9:33 pm
Forum: Game Programming
Topic: Files or Databases - Dateien oder Datenbanken
Replies: 9
Views: 1856

Ups, I had made a mistake ^^ and I missunderstood you with the 0,02ms... The 5000 files were an example. I think I never will need more than 2000 files or even more less files.

Sorry for my bad english xD
by zyclop
Tue Feb 19, 2008 9:29 pm
Forum: Game Programming
Topic: Are these enough engines?
Replies: 39
Views: 7629

Ogre3D is just a "graphics rendering engine" (as they say (& stress!)... they will yell (basically) at you if you say "I wanna use Ogre game engine!@11one!!11!") That means you have to provide GUI (QuickGUI, RBG Gui, Betagui, MyGUI, Cegui) Physics (if needed) -- they have a ...
by zyclop
Tue Feb 19, 2008 6:03 pm
Forum: Game Programming
Topic: Files or Databases - Dateien oder Datenbanken
Replies: 9
Views: 1856

ok 0,02ms is very fast, I think thats not necessary for me ^^
by zyclop
Tue Feb 19, 2008 5:40 pm
Forum: Game Programming
Topic: Are these enough engines?
Replies: 39
Views: 7629

Sorry for writing in the wrong board ^^
by zyclop
Tue Feb 19, 2008 5:26 pm
Forum: Game Programming
Topic: Are these enough engines?
Replies: 39
Views: 7629

Are these enough engines?

Hi, I'm planing to make a small game client/server (like the most others here). I have a small team, (2 designer + 3 programer) and got a few engines. Now my question are these enough to create a game? Ogre3D - Graphic engine OpenGUI - GUI engine Newton - Physics engine RAKnet - Networklibary and of...
by zyclop
Tue Feb 19, 2008 2:29 pm
Forum: Game Programming
Topic: Files or Databases - Dateien oder Datenbanken
Replies: 9
Views: 1856

To answer your questions: I want to store values from different variables, the values are positive (maybe negative) integers and perhaps strings. I need very fast read/write performance and highest security. I want to try to update my files every 100ms or even more less. My program should run first ...
by zyclop
Tue Feb 19, 2008 10:48 am
Forum: Game Programming
Topic: Files or Databases - Dateien oder Datenbanken
Replies: 9
Views: 1856

Files or Databases - Dateien oder Datenbanken

Hi, need help. Don't know whether I should use Databases or XML-files to store my data. When I will use databases, there are big disadvantages e.g. hacking, performance issues and of course you will need an extra server. And my most important question is: is it possible to handle with, let's say, 50...
by zyclop
Thu Feb 07, 2008 5:18 pm
Forum: Beginners Help
Topic: Don't draw full texture
Replies: 5
Views: 261

ok thanx for your help ^^ I'm gonna try now.
by zyclop
Thu Feb 07, 2008 5:04 pm
Forum: Beginners Help
Topic: Don't draw full texture
Replies: 5
Views: 261

Don't draw full texture

Hi, hope you can help me ^^ I want to draw a texture at an object, but don't want to see the whole picture. for example: http://img509.imageshack.us/img509/8872/texturentntreec0002colstq9.jpg I want to see only the tree and not the black background. Is it possible to realize this? Or should I create...
by zyclop
Mon Jan 21, 2008 7:32 pm
Forum: Beginners Help
Topic: Map size
Replies: 4
Views: 183

Ok thanks for your help ^^
by zyclop
Mon Jan 21, 2008 6:09 pm
Forum: Beginners Help
Topic: Problem with compiling the Irrlicht.dll
Replies: 6
Views: 314

Ok here is my Error Report: ld: dllcrt2.o: No such file: No such file or directory C:\Dev-Cpp\bin\dllwrap.exe: no export definition file provided. Creating one, but that may not be what you want C:\Dev-Cpp\bin\dllwrap.exe: c++ exited with status 1 C:\Dev-Cpp\bin\make.exe: *** [../../bin/Win32-gcc/te...
by zyclop
Mon Jan 21, 2008 5:25 pm
Forum: Beginners Help
Topic: Map size
Replies: 4
Views: 183

I only wanted to know that it is possible to open huge area map files... I know, that i can't use Irrlicht as a gameengine and I know, that I need some network tools. But I can use Irrlicht for graphic rendering. And see the RPG projects which are realized with Irrlicht ^^ an MMORPG can't be such di...