Here is my 3d model:
B3D Format, MAX Format
I have not found the B3D viewer yet, but there is no problem with aother model...
So I guess the problem only occurs in this model.
Thanks anyway!
Search found 5 matches
- Fri Apr 25, 2008 2:11 pm
- Forum: Bug reports
- Topic: Why is my B3D model corrupted in Irrlicht?
- Replies: 6
- Views: 1715
- Fri Apr 25, 2008 12:26 pm
- Forum: Bug reports
- Topic: Why is my B3D model corrupted in Irrlicht?
- Replies: 6
- Views: 1715
Why is my B3D model corrupted in Irrlicht?
Hi all, I'm now facing another problem with my B3D model. It is built using 3ds max 2008. And I use the Blitz3D to export it into B3D format, and load it into the game. It becomes this: http://ihome.ust.hk/~cs_hss/vertexerror.JPG And there is an error message in the console: "B3dMeshLoader: Wei...
- Thu Apr 17, 2008 10:06 pm
- Forum: Beginners Help
- Topic: How to have accurate collision detection?
- Replies: 16
- Views: 1624
- Thu Apr 17, 2008 2:11 am
- Forum: Beginners Help
- Topic: How to have accurate collision detection?
- Replies: 16
- Views: 1624
How to have accurate collision detection?
Hi, I have searched through the forum for a long time, but I don't quite get the exact solution to have an accurate collision detection between two SceneNodes. Here's the problem: http://ihome.ust.hk/~cs_hss/boundingBox.PNG The required collision detection is between the dagger and the alien. Howeve...
- Tue Jan 22, 2008 5:50 am
- Forum: Beginners Help
- Topic: Problem of attaching weapon
- Replies: 0
- Views: 280
Problem of attaching weapon
Hi, I found the tutorials in this forum of attaching weapons, it works, but there is a strange problem :( : The attached object seems like blinking... The objects are exported to .x files from .3ds using Panda Exporter. And the joint, which is the dummy helper of the biped in 3ds max, is called &quo...