MKG is doing a fantastic job at trolling.
Hats off to you for your flagrant deliberate efforts to antagonize people.
I wasn't going to post any more in this thread (as I said in my last post). However, bullshit like this demands an answer. No, Syrus, everything I said was a genuine attempt to ...
Search found 13 matches
- Fri Feb 08, 2008 7:09 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
- Tue Feb 05, 2008 12:04 am
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
- Mon Feb 04, 2008 11:13 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
Another guy walks into the same bar, looks around, sees one guy sitting at the bar and a bartender. He asks the bartender what would be good. "Depends what you want" said the barkeep. After a few questions and answers, the recommendation is made, the guy buys his beer and lives happily ever after ...
- Mon Feb 04, 2008 10:12 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
- Mon Feb 04, 2008 7:30 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
- Sun Feb 03, 2008 11:25 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
- Sun Feb 03, 2008 10:15 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
Seven - point taken, but maybe I worded my moan badly. I didn't intend to get at anyone who just enjoys what they do. The people I was moaning about are some (not all) of those who, unlike you, present themselves and their work as examples. When someone like me - inexperienced in this particular ...
- Sun Feb 03, 2008 3:47 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
OK rogerborg - you're right and I accept the wrist-slapping. I was moaning - probably something to do with the awful second-half display by England against Wales yesterday.
But the core of the argument remains true - same old stuff EVEN FROM INDIE DEVELOPERS who should be able to break new ground ...
But the core of the argument remains true - same old stuff EVEN FROM INDIE DEVELOPERS who should be able to break new ground ...
- Sun Feb 03, 2008 1:53 am
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 7117
I know I'm going to be punished for this, but ...
It's a sad state of affairs. The number of times on this and other sites where I've read that no-one (i.e. no one who has merely an idea) has a chance of creating a "good" game without the necessary programming skills - and then the number of reportedly "kewl" games from those same carping ...
- Fri Feb 01, 2008 2:39 pm
- Forum: Beginners Help
- Topic: Definition/speed trade-off
- Replies: 1
- Views: 403
Definition/speed trade-off
Dooohhhh! I've just clicked. Now I know why animated scenes are nowhere near as realistic as rendered stills.
My question is, though, has anyone ever tried to quantify the trade-off? Is there a realism/practicality graph for animations anywhere? I've searched, and a lot of people mention the trade ...
My question is, though, has anyone ever tried to quantify the trade-off? Is there a realism/practicality graph for animations anywhere? I've searched, and a lot of people mention the trade ...
- Thu Jan 31, 2008 11:46 am
- Forum: Beginners Help
- Topic: Convince me (I'm already nearly there) ...
- Replies: 17
- Views: 1799
- Wed Jan 30, 2008 11:57 am
- Forum: Beginners Help
- Topic: Convince me (I'm already nearly there) ...
- Replies: 17
- Views: 1799
- Wed Jan 30, 2008 1:46 am
- Forum: Beginners Help
- Topic: Convince me (I'm already nearly there) ...
- Replies: 17
- Views: 1799
Convince me (I'm already nearly there) ...
Hi all,
I'm Mike, and I have an ambitious 3D project in mind - modelling a real medieval village (with real medieval people) and producing a guided walkthrough. The problem is that the last time I coded anything, BASIC wasn't a dirty word, C was an absolute revolution, and anyone who could use ...
I'm Mike, and I have an ambitious 3D project in mind - modelling a real medieval village (with real medieval people) and producing a guided walkthrough. The problem is that the last time I coded anything, BASIC wasn't a dirty word, C was an absolute revolution, and anyone who could use ...