Search found 15 matches

by agx
Tue Feb 12, 2008 9:40 am
Forum: Everything 2d/3d Graphics
Topic: what is a DETAIL MAP ?
Replies: 5
Views: 2178

arras wrote:Just grab some texture on net, turn it in to grey scale in GIMP and then add or subtract contrast/light so its average color value lies somewhere around r:127, g:127, b:127.
Clean now! Thank you ;-)

Why in the tutorial its also stretched by 1x20 ?
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Kissing Advice Dicussion
by agx
Tue Feb 12, 2008 8:58 am
Forum: Everything 2d/3d Graphics
Topic: what is a DETAIL MAP ?
Replies: 5
Views: 2178

Run the tutorial about this , which comes with Irrlicht SDK. The tutorial shows "what is detail map" -- you can turn on/off detail mapping while runtime for comparison. The source of the tutorial shows how to use it. It is pretty simple indeed. Mate using it in C code is really stupid and...
by agx
Mon Feb 11, 2008 9:08 pm
Forum: Everything 2d/3d Graphics
Topic: what is a DETAIL MAP ?
Replies: 5
Views: 2178

what is a DETAIL MAP ?

Looking at the terrain node tutorial i didn't understood what is a detail map (EMT_DETAIL_MAP). I've a simple grass texture but when applied to a terrain node it looks ugly, how do i get a "detail map" to be used to have a better looking grass? Not only grass but also to sand, rock, etc. _...
by agx
Tue Feb 05, 2008 9:51 am
Forum: Bug reports
Topic: skydome with larger picture
Replies: 3
Views: 452

agx wrote:will test tonight when back home from work ;-)
i converted the original 1024x1024 jpg in 2048x1024 and 2048x2048 in jpg, png and tga format

the problem persist with all the images in any format >1024
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Herpes Forums
by agx
Mon Feb 04, 2008 1:02 pm
Forum: Bug reports
Topic: skydome with larger picture
Replies: 3
Views: 452

strong99 wrote:what happens to the 2048 image when you convert it to jpg again or other format?

And what happens to the 1024 image when you resize it to 2048?

still same problem?
will test tonight when back home from work ;-)
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Marijuana card
by agx
Fri Feb 01, 2008 4:58 pm
Forum: Beginners Help
Topic: Where to start
Replies: 10
Views: 557

Re: Where to start

Im finally ready to start the coding for my MMO But where to start? I really dont know what to start on first. Then I guess you aren't that ready.. Well, what project have you made so far that you eager for a MMO? LOL why everybody here wanna start an MMO/MMORPG? ________ Arizona marijuana dispensa...
by agx
Fri Feb 01, 2008 2:05 pm
Forum: Bug reports
Topic: skydome with larger picture
Replies: 3
Views: 452

skydome with larger picture

I've asked on #irc and searched forum before post this. I've a rendering problem with skydome when the texture is bigger then 1024px. I've used Ozone3d Caps viewer to check my openGL implementation and it says that it support 2048. The problem is here: http://imagebin.ca/view/nTSEeLKt.html that's th...
by agx
Fri Feb 01, 2008 9:11 am
Forum: Beginners Help
Topic: the project is good but lack tutorials and how to
Replies: 10
Views: 383

Im not attacking/trying to offend you, its just that you should evaluate what it takes to use something advanced, and if there are problems (which there always are) make solutions, not complaints. In any case i've added this, please fix if i did some error :) http://www.irrlicht3d.org/wiki/index.ph...
by agx
Fri Feb 01, 2008 9:10 am
Forum: Everything 2d/3d Graphics
Topic: model texture is irrealistic and dark
Replies: 6
Views: 1484

hybrid wrote:ambient light must be set in the scene manager, the video driver method is for internal engine purposes only!
done ;-)

http://www.irrlicht3d.org/wiki/index.ph ... dMaterials

thank you
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AMATEUR TUBE
by agx
Fri Feb 01, 2008 8:09 am
Forum: Everything 2d/3d Graphics
Topic: model texture is irrealistic and dark
Replies: 6
Views: 1484

hybrid wrote:ambient light must be set in the scene manager, the video driver method is for internal engine purposes only!
nice to know; i'll register to wiki and post a page about this
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Maryjane
by agx
Fri Feb 01, 2008 8:07 am
Forum: Beginners Help
Topic: the project is good but lack tutorials and how to
Replies: 10
Views: 383

the project is good but lack tutorials and how to You evidently dont look at the reality before rash statements. You will be surprised the material for irrlicht is considerably larger than most other free engines, especially in the user community. Just hit search next time, its helpful cos it actua...
by agx
Thu Jan 31, 2008 10:47 pm
Forum: Everything 2d/3d Graphics
Topic: model texture is irrealistic and dark
Replies: 6
Views: 1484

I guess specular highlights would be the thing to go for partly. The RTT tutorial/example shows you how to turn those on. Got the metal look but still so dark... http://www.badpenguin.org/irr4.jpg This is my light setup: ILightSceneNode* light1 = scenedriver->addLightSceneNode( 0, core::vector3df(0...
by agx
Thu Jan 31, 2008 10:26 pm
Forum: Beginners Help
Topic: the project is good but lack tutorials and how to
Replies: 10
Views: 383

rogerborg wrote:Uncanny, I just answered that one.
Hehehe that's ok i found it myself too after thinking more but this will work only for a billboard object: what about a cube or a sphere?
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Free Xxx
by agx
Thu Jan 31, 2008 7:37 pm
Forum: Everything 2d/3d Graphics
Topic: model texture is irrealistic and dark
Replies: 6
Views: 1484

model texture is irrealistic and dark

I've a problem making a model with anim8or my texture looks very dark and lack shiness. How do i set the material parameters to make like it steel metal? Like a car for example.

Antonio
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Weed
by agx
Thu Jan 31, 2008 7:35 pm
Forum: Beginners Help
Topic: the project is good but lack tutorials and how to
Replies: 10
Views: 383

the project is good but lack tutorials and how to

I'm new to irrlicht, tested other engines and this seems the most easy too use and also works with dev-cpp and also under linux so its cool for me. Well i've learned openGL using all the NeHe tutorials and i think irrlich really miss more detailed tutorial about how to do certain stuffs. For instanc...