Search found 5 matches
- Sun Feb 03, 2008 2:03 pm
- Forum: Beginners Help
- Topic: Collision detection with irr file
- Replies: 2
- Views: 1146
- Sat Feb 02, 2008 4:54 pm
- Forum: Beginners Help
- Topic: Collision detection with irr file
- Replies: 2
- Views: 1146
Collision detection with irr file
Hello.
I have another (no doubt) stupid question. I can't figure out how to do collision detection with a mesh in my .irr file. Actually, I want it to collide with everything in that file, but I imagine I have to add a CollisionResponseAnimator for each one. I don't know how to get to those meshes ...
I have another (no doubt) stupid question. I can't figure out how to do collision detection with a mesh in my .irr file. Actually, I want it to collide with everything in that file, but I imagine I have to add a CollisionResponseAnimator for each one. I don't know how to get to those meshes ...
- Sat Feb 02, 2008 4:09 pm
- Forum: Beginners Help
- Topic: .irr file not displaying correctly (Tutorial 15)
- Replies: 3
- Views: 443
- Sat Feb 02, 2008 11:52 am
- Forum: Beginners Help
- Topic: .irr file not displaying correctly (Tutorial 15)
- Replies: 3
- Views: 443
.irr file not displaying correctly (Tutorial 15)
Hi. I am having some trouble loading in a .irr file. The file opens fine in irrEdit. It's just the example.irr file and my code is exactly like the #15 tutorial except that it's in C# as I'm using the .NET cp wrapper.
Here's what it should look like according to irrEdit:
http://i172.photobucket ...
Here's what it should look like according to irrEdit:
http://i172.photobucket ...
- Fri Feb 01, 2008 4:51 am
- Forum: Game Programming
- Topic: Database for MMORPG
- Replies: 16
- Views: 7639