Search found 6 matches
- Fri Oct 09, 2009 11:39 pm
- Forum: Project Announcements
- Topic: irrCg v0.8 (Initial) - CgFX (Texture States, MultiPass etc.)
- Replies: 227
- Views: 115327
Build examples Mingw
Library compiled, but when you try to compile example an error linking IrrCg.cpp||undefined reference to `glDisable@4'| IrrCg.cpp||undefined reference to `glBindTexture@8'| IrrCg.cpp||undefined reference to `cgCreateContext'| IrrCg.cpp||undefined reference to `cgDestroyContext'| IrrCg.cpp||undefined...
- Sun Sep 20, 2009 10:03 pm
- Forum: Project Announcements
- Topic: irrCg v0.8 (Initial) - CgFX (Texture States, MultiPass etc.)
- Replies: 227
- Views: 115327
- Sun Sep 13, 2009 10:12 pm
- Forum: Project Announcements
- Topic: FunCollision v1.0 Source + Bin + Tutorials
- Replies: 67
- Views: 39267
- Wed Sep 09, 2009 10:12 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: basic physics
- Replies: 10
- Views: 18930
- Tue Apr 08, 2008 9:43 pm
- Forum: Project Announcements
- Topic: Tumle v1.4 irrlicht/newton
- Replies: 80
- Views: 28760
Long problem
I use Tumple 1.4 with corrections from the given forum Problem in management(controlable) of monsters The collision is necessary for monsters for me only custom set position and rotation As district in game hilly... The physics of Newton has not time to push out monsters And they fail appear a card(...
- Mon Feb 25, 2008 7:57 pm
- Forum: Project Announcements
- Topic: Tumle v1.4 irrlicht/newton
- Replies: 80
- Views: 28760
Many thanks to authors!
Code Tumple is very well designed
Many thanks to authors!
Who example for the automobile can will show?
Thanks beforehand!![Very Happy :D](./images/smilies/icon_biggrin.gif)
Many thanks to authors!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Who example for the automobile can will show?
![Shocked :shock:](./images/smilies/icon_eek.gif)
Thanks beforehand!
![Very Happy :D](./images/smilies/icon_biggrin.gif)