Search found 6 matches

by offmonreal
Fri Oct 09, 2009 11:39 pm
Forum: Project Announcements
Topic: irrCg v0.8 (Initial) - CgFX (Texture States, MultiPass etc.)
Replies: 227
Views: 116167

Build examples Mingw

Library compiled, but when you try to compile example
an error linking


IrrCg.cpp||undefined reference to `glDisable@4'|
IrrCg.cpp||undefined reference to `glBindTexture@8'|
IrrCg.cpp||undefined reference to `cgCreateContext'|
IrrCg.cpp||undefined reference to `cgDestroyContext'|
IrrCg.cpp ...
by offmonreal
Sun Sep 20, 2009 10:03 pm
Forum: Project Announcements
Topic: irrCg v0.8 (Initial) - CgFX (Texture States, MultiPass etc.)
Replies: 227
Views: 116167

IrrCg will support the MinGW compiler?
by offmonreal
Sun Sep 13, 2009 10:12 pm
Forum: Project Announcements
Topic: FunCollision v1.0 Source + Bin + Tutorials
Replies: 67
Views: 40180

Source? :D
by offmonreal
Wed Sep 09, 2009 10:12 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: basic physics
Replies: 10
Views: 19017

File not found! :shock:
:evil:
:?:
by offmonreal
Tue Apr 08, 2008 9:43 pm
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 29103

Long problem

I use Tumple 1.4 with corrections from the given forum
Problem in management(controlable) of monsters
The collision is necessary for monsters for me only
custom set position and rotation

As district in game hilly... The physics of Newton has not time to push out monsters
And they fail appear a card ...
by offmonreal
Mon Feb 25, 2008 7:57 pm
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 29103

Many thanks to authors!

Code Tumple is very well designed
Many thanks to authors! :D

Who example for the automobile can will show? :shock:

Thanks beforehand! :D