Search found 45 matches

by dandi8
Fri May 08, 2009 6:21 pm
Forum: Beginners Help
Topic: IrrEdit - shadowz. (pic heavy)
Replies: 18
Views: 2274

What do you mean, 3DModelerMan?
by dandi8
Thu May 07, 2009 11:34 pm
Forum: Beginners Help
Topic: IrrEdit - shadowz. (pic heavy)
Replies: 18
Views: 2274

It has normals, I already said somewhere that I checked for that. I imported the OBJ back to my 3D app and the normals were OK.
by dandi8
Thu May 07, 2009 10:01 pm
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

Just tried it, it werkz! Another question though - this time concerning something different entirely. Dynamic shadows - how to enable them? Scrolling through the driver's functions I've found drawStencilShadowVolume and drawStencilShadow, which I believe should be executed in that order. But I don't ...
by dandi8
Thu May 07, 2009 9:55 pm
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

Why would I want to reenable mipmaps anyway? I think I don't really need them if it isn't a big game?
by dandi8
Thu May 07, 2009 9:20 pm
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

Hmmm. How do you disable mipmaps?
by dandi8
Thu May 07, 2009 9:19 pm
Forum: Beginners Help
Topic: IrrEdit - shadowz. (pic heavy)
Replies: 18
Views: 2274

I'm pretty much tied to OBJ as that's the only format my app hasn't got problems exporting to.
by dandi8
Thu May 07, 2009 9:11 am
Forum: Beginners Help
Topic: Orbiting and constant FPS
Replies: 4
Views: 720

Didn't look at it yet but I really, really doubt it's what I want.

As I guess the FlyCircleAnimator animates something moving around a circle, correct. But I want to be able to move back and forth around the circle and I'm not sure if that's possible with that.
by dandi8
Thu May 07, 2009 6:32 am
Forum: Beginners Help
Topic: Orbiting and constant FPS
Replies: 4
Views: 720

Orbiting and constant FPS

1) How to lock the framerate? Meaning I want the game to play at a constant speed on every computer.

2) Could someone post a code for a camera (or any other object) orbiting around another object? I'd like to make a 3D orbiting camera but I can manage with 2D code (as 3D is pretty much the same ...
by dandi8
Thu May 07, 2009 4:42 am
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

Stupid me! It was a leftover from previous experiments. Now it launches :)

Question #2:
Why are there strange outlines in my terrain? How do I get rid of them? Notice they only appear far away.

http://img10.imageshack.us/img10/5370/outlines.jpg

And question #3:
Is there a way to isolate X, Y ...
by dandi8
Thu May 07, 2009 3:08 am
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

But the scene node is an IMeshSceneNode (or supposed to be) and it says it can't convert one to the other.

Edit:
I'm so tired with getting this to work... Right now when I try to run it I get an unhandled exception error. Here's all my code so far:



#include "stdafx.h" //Must be included to work ...
by dandi8
Thu May 07, 2009 2:50 am
Forum: Beginners Help
Topic: Interacting with nodes from an .Irr file
Replies: 11
Views: 761

Interacting with nodes from an .Irr file

I seriously can't find anything on this...

I've successfuly loaded an .irr file but how do I interact with the stuff in there? I have two meshes in it called Terrain and PlayerMdl and want my camera to look on PlayerMdl (for example). But I can't do it without redeclaring PlayerMdl somewhere in my ...
by dandi8
Thu May 07, 2009 2:23 am
Forum: Game Programming
Topic: Sinus and Cosinus in games - help a guy?
Replies: 12
Views: 5008

Thx, man. I'm sure I'll understand that tomorrow... Which is today as it's 04:22 (...just noticed) XD I'll have a look at what you wrote tomorrow/today, seems like you explained it in a pretty clear way (at least the sin/cos/tan stuff utter basics) :)
by dandi8
Thu May 07, 2009 2:06 am
Forum: Beginners Help
Topic: IrrEdit - shadowz. (pic heavy)
Replies: 18
Views: 2274

IrrEdit - shadowz. (pic heavy)

I shall destroy the earth by spamming this forum with my questionz! jk :)

I've been playing around with IrrEdit and decided I want to have some shadows in my map so I made a quick shadows pass with the lightmap tool. To my confusion, the shadows were all messed up and rendered as if the map model ...
by dandi8
Thu May 07, 2009 1:38 am
Forum: Game Programming
Topic: Sinus and Cosinus in games - help a guy?
Replies: 12
Views: 5008

The problem with wikipedia, my offensive friend, is that it has way too much information for me and I get lost the second I try to read something about sinuses there. It's just that "The cosine of an angle is the ratio of the length of the adjacent side to the length of the hypotenuse" doesn't ...
by dandi8
Thu May 07, 2009 1:20 am
Forum: Competition Time!
Topic: Logo challenge
Replies: 37
Views: 29577

Ownage ^^