Search found 4 matches

by winny8674
Sun Apr 06, 2008 4:32 pm
Forum: Advanced Help
Topic: To set a scene node above one 2D GUI element
Replies: 3
Views: 577

To set a scene node above one 2D GUI element

I want to know if there are any method to achieve this.

As I am making a game which I plan to have half of the screen in a 3D world with some characters, and another half of the screen covered by an 2D image. Furthermore, there are one character appearing on (above) the 2D image.

What I am now ...
by winny8674
Fri Feb 29, 2008 12:16 pm
Forum: Beginners Help
Topic: Problems with reading files when shifting among scenes
Replies: 6
Views: 611

Don't know if it is a scope problem, but the socpe is a bit difficult to show here

I have difined a class to hold the engine device and the other class (class A) to handle all the things in the scene. Also I have built a class which is contained in class A to read file.

class A{
...
private:
B b ...
by winny8674
Fri Feb 22, 2008 12:44 pm
Forum: Beginners Help
Topic: Problems with reading files when shifting among scenes
Replies: 6
Views: 611

er... sorry , it is an indicator only... it is not originally included in the code

the indicatorof the line is now changed to ..... (*)
by winny8674
Fri Feb 22, 2008 12:12 pm
Forum: Beginners Help
Topic: Problems with reading files when shifting among scenes
Replies: 6
Views: 611

Problems with reading files when shifting among scenes

Hi,

I got a problem when I am reading data from a text files when shifting from scenes to scenes.

What I write in retrieving data from file is


char temp[255];
for(int i = 0; i < n; i++){
in.getline(temp, 31);
name[i] = irr::core::string<irr::c8>(temp); ..... (*)


and name is defined as ...