I want to know if there are any method to achieve this.
As I am making a game which I plan to have half of the screen in a 3D world with some characters, and another half of the screen covered by an 2D image. Furthermore, there are one character appearing on (above) the 2D image.
What I am now ...
Search found 4 matches
- Sun Apr 06, 2008 4:32 pm
- Forum: Advanced Help
- Topic: To set a scene node above one 2D GUI element
- Replies: 3
- Views: 577
- Fri Feb 29, 2008 12:16 pm
- Forum: Beginners Help
- Topic: Problems with reading files when shifting among scenes
- Replies: 6
- Views: 611
- Fri Feb 22, 2008 12:44 pm
- Forum: Beginners Help
- Topic: Problems with reading files when shifting among scenes
- Replies: 6
- Views: 611
- Fri Feb 22, 2008 12:12 pm
- Forum: Beginners Help
- Topic: Problems with reading files when shifting among scenes
- Replies: 6
- Views: 611
Problems with reading files when shifting among scenes
Hi,
I got a problem when I am reading data from a text files when shifting from scenes to scenes.
What I write in retrieving data from file is
char temp[255];
for(int i = 0; i < n; i++){
in.getline(temp, 31);
name[i] = irr::core::string<irr::c8>(temp); ..... (*)
and name is defined as ...
I got a problem when I am reading data from a text files when shifting from scenes to scenes.
What I write in retrieving data from file is
char temp[255];
for(int i = 0; i < n; i++){
in.getline(temp, 31);
name[i] = irr::core::string<irr::c8>(temp); ..... (*)
and name is defined as ...