Search found 10 matches
- Fri Dec 25, 2009 1:51 pm
- Forum: Project Announcements
- Topic: Puzzle Moppet (source released)
- Replies: 63
- Views: 34238
- Thu Dec 24, 2009 1:55 pm
- Forum: Project Announcements
- Topic: Puzzle Moppet (source released)
- Replies: 63
- Views: 34238
- Mon Nov 16, 2009 12:52 pm
- Forum: Project Announcements
- Topic: Space Rock Defense (2D Asteroid Shooter)
- Replies: 20
- Views: 5660
- Fri Sep 04, 2009 8:57 am
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 121211
- Thu Sep 03, 2009 6:07 pm
- Forum: Project Announcements
- Topic: irrNetLite 2.1 [BETA]
- Replies: 230
- Views: 121211
I made a dll file from irrnetlite. It compiles without problems. Now I had made an smal multiplayer game. I compiled it on vc++ as debug, then everythings works but when I compile it as release it can connect to the server error sending outgoing packets: no error irrnetlite: error: connection time o...
- Thu Sep 03, 2009 8:09 am
- Forum: Beginners Help
- Topic: array of Iscenenode
- Replies: 5
- Views: 309
- Wed Sep 02, 2009 7:06 pm
- Forum: Beginners Help
- Topic: array of Iscenenode
- Replies: 5
- Views: 309
array of Iscenenode
I'm trying to make an online flygame. I have one question can you make an array of Iscenenodes? Here's my example from in the program: core::array<scene::ISceneNode *> planes; if(!(plrid == playernr)) { std::cout << "player added" << playernr << plrid; players[plrid] = plrid; planes[plrid]...
- Thu Aug 27, 2009 10:07 am
- Forum: Code Snippets
- Topic: physics for a hovercraft
- Replies: 2
- Views: 1417
physics for a hovercraft
It's my first project with irrlicht. I started with Irrlicht few years ago but I never get further then adjusting a demo. This year I had to make a program for school ( DNI-calculator ) -> I needed to learn C++ properly. It's based on real physics but I simplified it a bit. It only works in 2 dimens...
- Wed Feb 27, 2008 7:03 pm
- Forum: Beginners Help
- Topic: I can't find the problem of a crash (no error when compiling
- Replies: 5
- Views: 234
- Tue Feb 26, 2008 6:22 pm
- Forum: Beginners Help
- Topic: I can't find the problem of a crash (no error when compiling
- Replies: 5
- Views: 234
I can't find the problem of a crash (no error when compiling
I have tried some examples(code snippets). If I compile it doesn't give any errors. But when I play it it crashes. When I use the debugger from Visual C++ it returns that it's crash on camera->setTarget(tris_node->getAbsolutePosition()+vector3df(0,120-lastMousePos.Y,0)); #include "startup.h&quo...