Search found 18 matches

by Cyberdrill
Wed Mar 12, 2008 10:31 am
Forum: Beginners Help
Topic: Irrlicht for .Net
Replies: 1
Views: 164

Irrlicht is C++ engine, and if you want to use it in .NET app - you have to use wrapper. Here it is: http://irrlichtnetcp.sourceforge.net/. And here tutorials: Tutorials
by Cyberdrill
Tue Mar 11, 2008 1:05 pm
Forum: Open Discussion and Dev Announcements
Topic: Not game: CAD, science, engineering projects examples
Replies: 6
Views: 1487

Thanks :) I realize, that it's possible to create such projects with Irrlicht, but for my weak programmer psyche it would be very good to see ready examples :shock: Because I think if Irrlicht is good tool for such apps developement - there must be several projects based on it...
by Cyberdrill
Tue Mar 11, 2008 12:03 pm
Forum: Open Discussion and Dev Announcements
Topic: Not game: CAD, science, engineering projects examples
Replies: 6
Views: 1487

Not game: CAD, science, engineering projects examples

WANTED
if you heard something about NOT game projects, like:

CAD, science, engineering projects, where Irrlicht used for 3D visualization,

could you please place links on it, or write some information about it...

(My goal is to make sure that Irrlicht can successfully be used in non-game projects)
by Cyberdrill
Fri Mar 07, 2008 9:48 pm
Forum: Code Snippets
Topic: C# Control with Irrlich rendering, supporting WinForm Events
Replies: 2
Views: 1880

Yes, I've been there :) And I think most people look this forum first, so maybe it may help someone
by Cyberdrill
Fri Mar 07, 2008 1:31 pm
Forum: Beginners Help
Topic: Object without texture (like in Solid Works etc)
Replies: 9
Views: 579

Solved

Great! Thanks a lot :shock: :shock:
by Cyberdrill
Fri Mar 07, 2008 1:11 pm
Forum: Code Snippets
Topic: C# Control with Irrlich rendering, supporting WinForm Events
Replies: 2
Views: 1880

C# Control with Irrlich rendering, supporting WinForm Events

This control can be added to WinForm and it supports WinForm Events! By using alternative render loop. Access to Irrlicht device provided with property Device. using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; usi...
by Cyberdrill
Fri Mar 07, 2008 12:54 pm
Forum: Beginners Help
Topic: Object without texture (like in Solid Works etc)
Replies: 9
Views: 579

Thanks! But if it'll be custom Irrlicht 3D object (Mesh)? (I try to create CAD application, and I think ready models - is not what I need, because I need to control shape and size of objects, and I can't find method to manipulate ready model this way, so I'll use custom Meshes...)
by Cyberdrill
Fri Mar 07, 2008 11:40 am
Forum: Beginners Help
Topic: Object without texture (like in Solid Works etc)
Replies: 9
Views: 579

Object without texture (like in Solid Works etc)

What's the right way in Irrlicht to get picture like this:

Image

Watch surfaces on this picture. Blue, orange and gray.

I need monocolored surfaces. Do I need to use textures, or there's some another way?
by Cyberdrill
Thu Mar 06, 2008 5:47 pm
Forum: Beginners Help
Topic: Vertex3D: position; normal; tcoord
Replies: 4
Views: 436

Thanks... But some more questions: It's clear for me what normal to surface is. But normal for vertice? :) ... For example I try define pyramid ABCDE (ABCD - base). What normal should be for Vertice E? ... Maybe there is some algoritm for definig vertices? Maybe somebody could give ready custom Mesh...
by Cyberdrill
Thu Mar 06, 2008 5:39 pm
Forum: Code Snippets
Topic: (C++) Add your own cube node
Replies: 12
Views: 7424

Vertices...

Please, tell how Vertices for Mesh Buffer were defined!? I try, but can't find any regularities... And how defined their normales?... And why there are 12 vertices? :) (cube has only 8 geometric vertices...) I'm really panic now :))))
by Cyberdrill
Wed Mar 05, 2008 6:45 am
Forum: Beginners Help
Topic: Parametrized 3D object
Replies: 11
Views: 757

Thanks!
And how should create custom complex object? Or, for examle, cone with meshes?
Is it real to create surfaces with meshes by using mathematic functions that describes this surfaces?
by Cyberdrill
Mon Mar 03, 2008 1:40 pm
Forum: Beginners Help
Topic: Vertex3D: position; normal; tcoord
Replies: 4
Views: 436

Vertex3D: position; normal; tcoord

I try to fill Mesh buffer with vertices, so when i try to create vertice it ask me for parameters: position - it's clear... normal - what is this? What is the geometric sense of this vector ( for example I try to create pyramid mesh like this: http://en.wikipedia.org/wiki/Polygon_mesh and what norma...
by Cyberdrill
Fri Feb 29, 2008 12:41 pm
Forum: Beginners Help
Topic: Parametrized 3D object
Replies: 11
Views: 757

Irrlicht is very usefull for game developement, but for CAD i can't find any tutorials, examples or ready projects... I continue search for Irrlicht advantages in CAD developement :) P.S. Managed DX is DX with very convinient API, fully integrated with .NET (and I'm .NET developer)... It also has ca...
by Cyberdrill
Fri Feb 29, 2008 12:14 pm
Forum: Beginners Help
Topic: Parametrized 3D object
Replies: 11
Views: 757

thanks! I'll try custom scene node then... By the way, is it wise to use Irrlicht for my CAD application (it calculates equipment and visualize it in 3D), or Managed DirectX is better for my task?...
by Cyberdrill
Fri Feb 29, 2008 12:05 pm
Forum: Beginners Help
Topic: Parametrized 3D object
Replies: 11
Views: 757

And one more question...

Is there any way to create more complex than cube 3D model in Irrlicht without using ready 3D model from some editor... It could also solve my task...