Search found 18 matches
- Wed Mar 12, 2008 10:31 am
- Forum: Beginners Help
- Topic: Irrlicht for .Net
- Replies: 1
- Views: 164
- Tue Mar 11, 2008 1:05 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Not game: CAD, science, engineering projects examples
- Replies: 6
- Views: 1487
- Tue Mar 11, 2008 12:03 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Not game: CAD, science, engineering projects examples
- Replies: 6
- Views: 1487
Not game: CAD, science, engineering projects examples
WANTED
if you heard something about NOT game projects, like:
CAD, science, engineering projects, where Irrlicht used for 3D visualization,
could you please place links on it, or write some information about it...
(My goal is to make sure that Irrlicht can successfully be used in non-game projects)
if you heard something about NOT game projects, like:
CAD, science, engineering projects, where Irrlicht used for 3D visualization,
could you please place links on it, or write some information about it...
(My goal is to make sure that Irrlicht can successfully be used in non-game projects)
- Fri Mar 07, 2008 9:48 pm
- Forum: Code Snippets
- Topic: C# Control with Irrlich rendering, supporting WinForm Events
- Replies: 2
- Views: 1880
- Fri Mar 07, 2008 1:31 pm
- Forum: Beginners Help
- Topic: Object without texture (like in Solid Works etc)
- Replies: 9
- Views: 579
Solved
Great! Thanks a lot
- Fri Mar 07, 2008 1:11 pm
- Forum: Code Snippets
- Topic: C# Control with Irrlich rendering, supporting WinForm Events
- Replies: 2
- Views: 1880
C# Control with Irrlich rendering, supporting WinForm Events
This control can be added to WinForm and it supports WinForm Events! By using alternative render loop. Access to Irrlicht device provided with property Device. using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; usi...
- Fri Mar 07, 2008 12:54 pm
- Forum: Beginners Help
- Topic: Object without texture (like in Solid Works etc)
- Replies: 9
- Views: 579
- Fri Mar 07, 2008 11:40 am
- Forum: Beginners Help
- Topic: Object without texture (like in Solid Works etc)
- Replies: 9
- Views: 579
- Thu Mar 06, 2008 5:47 pm
- Forum: Beginners Help
- Topic: Vertex3D: position; normal; tcoord
- Replies: 4
- Views: 436
Thanks... But some more questions: It's clear for me what normal to surface is. But normal for vertice? :) ... For example I try define pyramid ABCDE (ABCD - base). What normal should be for Vertice E? ... Maybe there is some algoritm for definig vertices? Maybe somebody could give ready custom Mesh...
- Thu Mar 06, 2008 5:39 pm
- Forum: Code Snippets
- Topic: (C++) Add your own cube node
- Replies: 12
- Views: 7424
Vertices...
Please, tell how Vertices for Mesh Buffer were defined!? I try, but can't find any regularities... And how defined their normales?... And why there are 12 vertices? (cube has only 8 geometric vertices...) I'm really panic now )))
- Wed Mar 05, 2008 6:45 am
- Forum: Beginners Help
- Topic: Parametrized 3D object
- Replies: 11
- Views: 757
- Mon Mar 03, 2008 1:40 pm
- Forum: Beginners Help
- Topic: Vertex3D: position; normal; tcoord
- Replies: 4
- Views: 436
Vertex3D: position; normal; tcoord
I try to fill Mesh buffer with vertices, so when i try to create vertice it ask me for parameters: position - it's clear... normal - what is this? What is the geometric sense of this vector ( for example I try to create pyramid mesh like this: http://en.wikipedia.org/wiki/Polygon_mesh and what norma...
- Fri Feb 29, 2008 12:41 pm
- Forum: Beginners Help
- Topic: Parametrized 3D object
- Replies: 11
- Views: 757
Irrlicht is very usefull for game developement, but for CAD i can't find any tutorials, examples or ready projects... I continue search for Irrlicht advantages in CAD developement :) P.S. Managed DX is DX with very convinient API, fully integrated with .NET (and I'm .NET developer)... It also has ca...
- Fri Feb 29, 2008 12:14 pm
- Forum: Beginners Help
- Topic: Parametrized 3D object
- Replies: 11
- Views: 757
- Fri Feb 29, 2008 12:05 pm
- Forum: Beginners Help
- Topic: Parametrized 3D object
- Replies: 11
- Views: 757