Thanks for all the help guys...
I'm using the API.NET....
So for what I'm seeing the AddTextSceneNode returns an ISceneNode.
After stored i don't have access to the setText method...
Probably this feature hasn't been ported yet...
Thanks
Search found 4 matches
- Tue Mar 18, 2008 12:47 am
- Forum: Beginners Help
- Topic: AddTextSceneNode (try to change text )
- Replies: 12
- Views: 2186
- Mon Mar 17, 2008 3:44 pm
- Forum: Beginners Help
- Topic: AddTextSceneNode (try to change text )
- Replies: 12
- Views: 2186
- Mon Mar 17, 2008 2:17 pm
- Forum: Beginners Help
- Topic: AddTextSceneNode (try to change text )
- Replies: 12
- Views: 2186
- Mon Mar 17, 2008 11:41 am
- Forum: Beginners Help
- Topic: AddTextSceneNode (try to change text )
- Replies: 12
- Views: 2186
AddTextSceneNode (try to change text )
Hi How do i change the text in AddTextSceneNode that as already been created?? Or how do i eliminate an AddTextSceneNode so i can creat a new one in the same place? Here is the code i use to create the text: device_.SceneManager.AddTextSceneNode(device_.GUIEnvironment.BuiltInFont, caption, new Irrli...