helllo
I downloaded the .mel script from funxer, as it seemed to be the most up to date one available.
I use Maya 8
Does anyone know if this script is functioning correctly?
I created a simple polygon object with a lambert material (no texture, just color).
When I load this into my test app ...
Search found 8 matches
- Fri May 09, 2008 5:41 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: .x file exporter for Maya
- Replies: 28
- Views: 32178
- Wed Mar 19, 2008 2:54 am
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
- Tue Mar 18, 2008 7:16 pm
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
- Tue Mar 18, 2008 12:55 am
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
- Mon Mar 17, 2008 11:28 pm
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
- Mon Mar 17, 2008 8:06 pm
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
- Mon Mar 17, 2008 5:00 pm
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
also...
forgot to add - I did search several times for answers to this problem in the forums, but couldn't find anything exactly related.
also, despite the "xbox 360" in the header path, this is definitely the win32 version of the sdk - for some reason Microsoft decided to package them together under the ...
also, despite the "xbox 360" in the header path, this is definitely the win32 version of the sdk - for some reason Microsoft decided to package them together under the ...
- Mon Mar 17, 2008 4:57 pm
- Forum: Beginners Help
- Topic: compiling irrlicht.dll with MSVC++ 2005 and DirectX9
- Replies: 12
- Views: 1785
compiling irrlicht.dll with MSVC++ 2005 and DirectX9
hello
I downloaded irrlicht 1.4 and opened the BuildAllExamples.sln
examples that just use the precompiled dll seem to work fine.
I'd just like to be able to compile my own dll as well, since there seems to be no reason I shouldn't be able to.
to get rid of various errors/warnings, I commented ...
I downloaded irrlicht 1.4 and opened the BuildAllExamples.sln
examples that just use the precompiled dll seem to work fine.
I'd just like to be able to compile my own dll as well, since there seems to be no reason I shouldn't be able to.
to get rid of various errors/warnings, I commented ...