Search found 27 matches
- Thu Jan 06, 2011 2:03 am
- Forum: Beginners Help
- Topic: Cut IGUIImage
- Replies: 8
- Views: 388
- Sat Dec 25, 2010 3:00 pm
- Forum: Beginners Help
- Topic: Cut IGUIImage
- Replies: 8
- Views: 388
- Sat Dec 25, 2010 2:32 pm
- Forum: Beginners Help
- Topic: Cut IGUIImage
- Replies: 8
- Views: 388
:/ but the image will translate on the left and on the right
cutting manually previously i think is too laborously and hard to mantain if i want to change graphics
http://sanje.comuv.com/irrtest/test.png
this is the actual image
cutting manually previously i think is too laborously and hard to mantain if i want to change graphics
http://sanje.comuv.com/irrtest/test.png
this is the actual image
- Sat Dec 25, 2010 2:07 pm
- Forum: Beginners Help
- Topic: Cut IGUIImage
- Replies: 8
- Views: 388
- Sat Dec 25, 2010 1:54 pm
- Forum: Beginners Help
- Topic: Cut IGUIImage
- Replies: 8
- Views: 388
Cut IGUIImage
Hi everybody I'm creating a compass for a first person shooter game it's a inline compass like the cod4 one or the rabcat one I used an IGUIImage to display the compass image and i'm translating it to show the pointer now i need to cut off some part of the image something like a resize of the showin...
- Thu Mar 12, 2009 8:47 pm
- Forum: Advanced Help
- Topic: QT libraries
- Replies: 2
- Views: 445
- Wed Mar 11, 2009 1:45 pm
- Forum: Advanced Help
- Topic: QT libraries
- Replies: 2
- Views: 445
QT libraries
Does anyone integrate irrlicht in a QT widget? (some thing like seeing irrlicht in a box)
I didn't find anything about this in the forum
(maybe i have written a wrong criteria to search)
I didn't find anything about this in the forum
(maybe i have written a wrong criteria to search)
- Fri Jul 25, 2008 5:44 pm
- Forum: Beginners Help
- Topic: Collisione Detection with Newton
- Replies: 8
- Views: 261
- Fri Jul 25, 2008 5:22 pm
- Forum: Beginners Help
- Topic: Collisione Detection with Newton
- Replies: 8
- Views: 261
- Fri Jul 25, 2008 3:14 pm
- Forum: Beginners Help
- Topic: Need help and explanation on creating game Menu..
- Replies: 5
- Views: 207
I create another class for the menu, because it was easier to manage the menu that way after used menu simply i have a switch like this menu.showMenu(); switch (menu.getChoice()){ case 0: //click on the start button core.start(); break; case 1: //click on the option button menu.showOption(); break; ...
- Fri Jul 25, 2008 3:04 pm
- Forum: Beginners Help
- Topic: Need help and explanation on creating game Menu..
- Replies: 5
- Views: 207
- Fri Jul 25, 2008 2:53 pm
- Forum: Beginners Help
- Topic: Collisione Detection with Newton
- Replies: 8
- Views: 261
- Fri Jul 25, 2008 2:51 pm
- Forum: Beginners Help
- Topic: Need help and explanation on creating game Menu..
- Replies: 5
- Views: 207
Hi
there is a class for manage the GUI enviroment
you can find something very usefull here -> http://irrlicht.sourceforge.net/tut005.html
this is tha api about the GUI enviroment -> http://irrlicht.sourceforge.net/docu/cl ... nment.html
there is a class for manage the GUI enviroment
you can find something very usefull here -> http://irrlicht.sourceforge.net/tut005.html
this is tha api about the GUI enviroment -> http://irrlicht.sourceforge.net/docu/cl ... nment.html
- Fri Jul 25, 2008 2:41 pm
- Forum: Beginners Help
- Topic: Collisione Detection with Newton
- Replies: 8
- Views: 261
- Fri Jul 25, 2008 1:42 pm
- Forum: Beginners Help
- Topic: Collisione Detection with Newton
- Replies: 8
- Views: 261
Collisione Detection with Newton
Hi all ,
i m going to use Newton
for my project with irrlicht
which is the most easy to use physic engine?
is it a good idea to use Newton for evreything?
even for collission between the main character and the world?
i m going to use Newton
for my project with irrlicht
which is the most easy to use physic engine?
is it a good idea to use Newton for evreything?
even for collission between the main character and the world?