For me, the documentation is this forum.
Typos included
Search found 5 matches
- Wed Nov 25, 2009 9:33 pm
- Forum: Beginners Help
- Topic: IRRLICH VS PANDA 3D VS OGRE
- Replies: 16
- Views: 12558
- Sun Nov 08, 2009 1:25 pm
- Forum: Project Announcements
- Topic: Advanced Tactical Fighter
- Replies: 4
- Views: 2146
- Thu Oct 15, 2009 1:43 pm
- Forum: Beginners Help
- Topic: Align node to terrain
- Replies: 3
- Views: 406
- Wed Oct 14, 2009 8:51 pm
- Forum: Beginners Help
- Topic: Align node to terrain
- Replies: 3
- Views: 406
Ok. I've got yaw and roll to work by using an empty parent node to control the position and yaw and the main player node to control roll. I then added a grandparent empty node to control pitch. This doesn't work unfortunately. Here's the code: // set up previous rotation state float old_yaw=0, old_p...
- Tue Oct 13, 2009 5:11 pm
- Forum: Beginners Help
- Topic: Align node to terrain
- Replies: 3
- Views: 406
Align node to terrain
Hello everyone, Im trying to align a node to the terrain so it looks like a fighter plane at very low level following the curves and banks of the terrain. I'm totally new to Irrlicht and 3D maths so sorry if this is a blindingly stupid question. I've searched the forums for the answer and I thought ...