Search found 21 matches

by alrusdi
Tue Jun 25, 2013 11:05 am
Forum: Project Announcements
Topic: A better room for the demo [WIP]
Replies: 55
Views: 16395

Re: A better room for the demo [WIP]

ACE247 du abandoned the project? Very interesting. Will happy to help u somewhat.
by alrusdi
Mon Sep 15, 2008 6:19 am
Forum: Beginners Help
Topic: Blitz 3D b3d animation problems
Replies: 4
Views: 1080

http://irrlicht.sourceforge.net/phpBB2/ ... ht=#151841
Code and sample models. Only sceletal (with Skin modifier) animation supported.
by alrusdi
Mon Aug 04, 2008 3:24 am
Forum: Code Snippets
Topic: b3d to xml
Replies: 0
Views: 1209

b3d to xml

B3d to xml converter (pass b3d filename as commandline argument) http://schola.ru/public/irrlicht/b3ddump.zip (~80 Kb) Useful to see whats wrong with your b3d models if they are don't loaded to Irrlicht properly. C++ source code included (it's my first C++ programm and I will glad to see you comment...
by alrusdi
Mon Aug 04, 2008 3:03 am
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

grayman, Blender is fine, but we are talking about 3D Studio Max exporter)
by alrusdi
Thu Jul 31, 2008 10:56 am
Forum: Beginners Help
Topic: Animated mesh in 3DSMax
Replies: 12
Views: 546

(( I see, my code is absolute incorrect... As result we have no solution, only feature request for Irrlicht animation system (in Luke we trust:)) ). I have created some .b3d animations for testing: http://schola.ru/public/tmp/b3ds.zip 15.b3d - Red triangle animated but have unanimated parent (green)...
by alrusdi
Thu Jul 31, 2008 5:12 am
Forum: Beginners Help
Topic: Animated mesh in 3DSMax
Replies: 12
Views: 546

Luke, yes it's good idea to add weights for each vertex (we can animate my triangle by this way)... But .b3d file may contain node without mesh (pivot node in Blitz3D terms). Pivot node may be empty, or may be parent for one or more other nodes. Child nodes may not contain any animations itself, but...
by alrusdi
Wed Jul 30, 2008 7:58 am
Forum: Beginners Help
Topic: Animated mesh in 3DSMax
Replies: 12
Views: 546

There are no other b3d animations (as already discussed in a different thread). I mean non boned animations. http://schola.ru/public/tmp/triangle.zip - this (very simple, just one rotating triangle) model unanimated in Irrlicht, but animated in Blitz3D, because Irrlicht can't animate non boned mode...
by alrusdi
Tue Jul 29, 2008 10:26 am
Forum: Beginners Help
Topic: Animated mesh in 3DSMax
Replies: 12
Views: 546

christianclavet Irrlicht have some limitations for using .b3d
Succes is possible only for static .b3d meshes, and meshes with sceletal animations.
We probably need to create commandline meshviewer and replace with him original one...
B3DPipeline Extensions unsupported too.
by alrusdi
Tue Jul 22, 2008 11:15 am
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

hybrid, Ok. I have corrected my post.
B@z, sorry for desinformation. It's I was wrong)
by alrusdi
Tue Jul 22, 2008 10:15 am
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

Nothing changed in .b3d file format structure after second specification was published. What do you mean by termin "keyframe animation"? IMHO it's animation defined by series of "keys" (each key stores scale position and rotation of object). When object animated value of key (acc...
by alrusdi
Tue Jul 22, 2008 3:43 am
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

hybrid, Hm... This spec is probably very oriented to Blitz3D users...
this one may be more helpful: http://www.geocities.com/drago_blitz/B3dFormat.html
by alrusdi
Mon Jul 21, 2008 2:30 pm
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

hybrid , b3d specification can be found on oficial site of Blitz3D Game Engine http://blitzbasic.com/sdkspecs/sdkspecs/b3dfile_specs.txt 1) If KEYS chunk appears after BONE chunk - it is skin (or bone-based) animation 2) If KEYS chunk appears after MESH chunk - it is matrix (or scale-move-rotate) a...
by alrusdi
Mon Jul 21, 2008 3:46 am
Forum: Beginners Help
Topic: b3d Keyframe Animation Tips needed
Replies: 19
Views: 909

I'll keep trying to understand how export correctly.
Unfortunately you models will be animated in Irrlicht correctly if they will have ONLY bone-based animations.
by alrusdi
Tue Apr 29, 2008 6:37 am
Forum: Bug reports
Topic: Why is my B3D model corrupted in Irrlicht?
Replies: 6
Views: 1636

Native .b3d engine (Blitz3D) can't load your model. Try to set all weights to 1. Also tell me Max's object name which contains "unweighted" vertex (something like "Bip01 L Thigh"). Can you provide this model in max7 version? Unfortunately your model have some other issues... Prob...