Search found 3 matches

by tenseiga
Thu Mar 27, 2008 4:37 am
Forum: Game Programming
Topic: Game programming test(Interview test)
Replies: 23
Views: 11401

whew, got that one right. does my confidence a bit of good. anyway its not really assembly. most people dont need to improve these titbits to get better performance but its important to know how you would get the improved performance. you are being tested i guess. good one.
by tenseiga
Thu Mar 27, 2008 4:14 am
Forum: Beginners Help
Topic: Need a Game Architecture Example
Replies: 9
Views: 529

well yes i understandt hat theres no correct way to do it, but for some reason i cant figure out ANY way to lay out the code. The game design is pretty simple. its 3d pacman. u play the whole game from an fps point of view. you can see the ghosts sillhoutes through the walls and theres a small minim...
by tenseiga
Wed Mar 26, 2008 7:31 pm
Forum: Beginners Help
Topic: Need a Game Architecture Example
Replies: 9
Views: 529

Need a Game Architecture Example

Hey guys. first post i guess. Ive been fooling around with teh irrlicht engine but somehow i just cant seem to wrap my head around how to use it for a small or medium sized game.. i was wondering if someone would be so kidn to provide me with a (or a few) link(s) to an opensource game that uses irrl...