Search found 10 matches

by unclejoe
Sat Dec 13, 2008 4:17 pm
Forum: Beginners Help
Topic: Window Handle
Replies: 2
Views: 164

thanks for the quick response
by unclejoe
Sat Dec 13, 2008 4:03 pm
Forum: Beginners Help
Topic: Window Handle
Replies: 2
Views: 164

Window Handle

hi, I want to use the OIS library with Irrlicht, but in order to do that, I need to know the window handle of the window automatically created by Irrlicht, to create a sort of event receiver. I'd rather not create a window myself, because I want to run everything in fullscreen, and I don't know how ...
by unclejoe
Mon Jul 07, 2008 10:07 pm
Forum: Beginners Help
Topic: Material Lighting
Replies: 0
Views: 276

Material Lighting

Bonjour tout le monde! :D I've been using Irrlicht for a while now, and i've made myself a shiny custom scene node! Nothing more than a mesh pyramid with a nice texture on it in fact, but now i'm experimenting with light sources. I've set lighting to "true" in the material options for my p...
by unclejoe
Fri Jun 13, 2008 9:18 pm
Forum: Beginners Help
Topic: [SOLVED] 2 Issues ~ [Quad Rotation] AND [PNG Alpha]
Replies: 4
Views: 329

well, i think there's no way to draw rotated 2d images, what you can do for certain: - add a plane to the scene manager, give it the texture you wish it to have, and rotate it, but that's probably not what you wish to do because then it won't be drawn on top of everything. - you can pre-rotate the i...
by unclejoe
Fri May 09, 2008 2:17 pm
Forum: Beginners Help
Topic: Camera rotation
Replies: 3
Views: 242

M'kay, so i should change the target the camera is looking at. i just thought i could rotate it, cause the camera class is inherited from ISceneNode, but clearly the function setRotation () doesn't do poop...

LOL, this forum automaticly changes the word sh*it into poop!!!!!
by unclejoe
Thu May 08, 2008 5:14 pm
Forum: Beginners Help
Topic: Camera rotation
Replies: 3
Views: 242

Camera rotation

Hi folks,
I'm trying to rotate the camera with the up-key, using the following code in my event receiver:

Code: Select all

case KEY_UP:
  cam->setRotation (cam->getRotation () + core::vector3df (0, 5, 0) );
  break;
but the camera simply won't rotate. What am I doing wrong?
by unclejoe
Thu May 01, 2008 11:36 am
Forum: Code Snippets
Topic: Editor style Grid SceneNode [Updated: Sept. 27, 2009]
Replies: 74
Views: 41424

Damn! You did a great job! I'm using this in my level editor for sure! :D I was trying to do someting like it with this piece of code: c8 i, j; for (i=0; i!=64; i++) for (j=0; j!=64; j++) { driver->draw3DLine (core::vector3df (j, i, 0), core::vector3df (j, i+1, 0) ); driver->draw3DLine (core::vector...
by unclejoe
Fri Mar 28, 2008 8:58 pm
Forum: Beginners Help
Topic: Event receiver problem
Replies: 8
Views: 381

you're right, i'm not very happy with dev-c++, the software is quite buggy and there are alot of crashes. i have used visual studio 2008 for some time, but that installed to much crap on my system. maybe i should try code::blocks or get back to visual studio. @JP: i'm sorry but i'm afraid the $50K w...
by unclejoe
Fri Mar 28, 2008 3:01 pm
Forum: Beginners Help
Topic: Event receiver problem
Replies: 8
Views: 381

thank you so much!
you saved my day!
by unclejoe
Fri Mar 28, 2008 2:51 pm
Forum: Beginners Help
Topic: Event receiver problem
Replies: 8
Views: 381

Event receiver problem

hi fellas, i'm working on some kind of a level editor for my game that i haven't made yet, to improve my skills, but there's a little problemo with my code. i've created a menubar usin' the built-in gui functionality, but soon as i set an event receiver object for the device, the menus won't work an...