Search found 9 matches

by TCNJ
Mon Apr 14, 2008 4:11 pm
Forum: Beginners Help
Topic: Non-axis aligned bounding box? RENAMED for more accuracy
Replies: 5
Views: 194

What I was trying to use them for was to test when the camera's position is within the box. The boxes are meant to be placed around a number of building models and when the user is near to them a description is displayed in a text node.
by TCNJ
Mon Apr 14, 2008 2:44 pm
Forum: Beginners Help
Topic: Non-axis aligned bounding box? RENAMED for more accuracy
Replies: 5
Views: 194

Yes that is what I was trying to do. For some reason I never put the aa together. Is there any way to create a create bounding box that is not axis aligned. Sorry for the confusion.
by TCNJ
Mon Apr 14, 2008 12:53 pm
Forum: Beginners Help
Topic: Non-axis aligned bounding box? RENAMED for more accuracy
Replies: 5
Views: 194

Non-axis aligned bounding box? RENAMED for more accuracy

I'm trying to place several boxes around models that I have placed in Irredit. For some reason however the box doesn't seem to be rotated correctly with regards to the cube that it is based off of. ISceneNode *cube1 = smgr->addCubeSceneNode(10, 0, -1, core::vector3df(-1424, -65, 1475), core::vector3...
by TCNJ
Wed Apr 02, 2008 7:05 pm
Forum: Project Announcements
Topic: Tree Scene Node v2.1
Replies: 234
Views: 172544

Thanks

Thank you, I had tried that but it didn't work for the bark, which I just realized was because for bark the lighting box was checked by default and I didn't notice it. Again thank you very much for your help.

Michael
by TCNJ
Tue Apr 01, 2008 11:45 pm
Forum: Project Announcements
Topic: Tree Scene Node v2.1
Replies: 234
Views: 172544

Here is the portion of the scene with the tree node. <node type="klaskerTreeSceneNode_0"> <attributes> <string name="Name" value="" /> <int name="Id" value="-1" /> <vector3d name="Position" value="1472.615479, -45.102962, 440.503357&qu...
by TCNJ
Mon Mar 31, 2008 1:09 pm
Forum: Beginners Help
Topic: Trying to get a text scene node to move with camera
Replies: 3
Views: 218

Thank you very much.

Michael
by TCNJ
Mon Mar 31, 2008 12:38 pm
Forum: Project Announcements
Topic: Tree Scene Node v2.1
Replies: 234
Views: 172544

I did try changing the textures there, but for me the only texture that changes is the leaves. I'm using Irredit 1.4 Alpha but I also tried it in 0.7.1 with the same results.

EDIT: It appears that the first texture is being applied to the leaves and also being used for the LOD.
by TCNJ
Sun Mar 30, 2008 6:59 pm
Forum: Beginners Help
Topic: Trying to get a text scene node to move with camera
Replies: 3
Views: 218

Trying to get a text scene node to move with camera

As is apparent from the subject I'm trying to get a text scene node to move with the camera in my program so that it can always be visible. I am using irredit and have managed to position the text node so that it is visible when the camera spawns. However when I add the scene node as a child of the ...
by TCNJ
Sun Mar 30, 2008 3:30 pm
Forum: Project Announcements
Topic: Tree Scene Node v2.1
Replies: 234
Views: 172544

Texture linking with Irredit plugin

I'm trying to utilize these tree nodes using the irredit plugin, I can get the tree to load ok but am unable to figure out how to link the textures so the tree is black and the leaves are green from the shader. Any help would be greatly appreciated.

Michael Dillon