Search found 22 matches
- Mon Apr 27, 2009 3:40 pm
- Forum: Bug reports
- Topic: [fixed?] MD3 remove ->crash
- Replies: 2
- Views: 814
it's very strange, MD3 animations don't support the instruction 'setParent', this causes a crash too. For the release of the ressource, it seems that the problem is located in the method 'removeChild' of ISceneNode. virtual bool removeChild(ISceneNode* child) { core::list<ISceneNode*>::Iterator it =...
- Sun Apr 26, 2009 4:30 pm
- Forum: Bug reports
- Topic: [fixed?] MD3 remove ->crash
- Replies: 2
- Views: 814
[fixed?] MD3 remove ->crash
Hello ;) After loading a AnimatedMesh MD3 format, when I like to have a 'remove' the node, I always crash. It's the same thing when I quit the application (device->drop() ). There is the code I use: int main() { // let user select driver type video::E_DRIVER_TYPE driverType = video::EDT_DIRECT3D9; p...
- Tue Nov 25, 2008 6:12 pm
- Forum: Off-topic
- Topic: Beautiful Irrlicht screenshots
- Replies: 6
- Views: 4446
- Sat Nov 22, 2008 8:08 pm
- Forum: Game Programming
- Topic: Ageia PhysX Tutorials (cloth, grass, ragdoll, etc.)
- Replies: 34
- Views: 36710
In the IrrPhysX post, we were talking about ( the training program for PhysX v2.7.2).
link: http://developer.download.nvidia.com/Ph ... K_Core.exe
in the folder:
AGEIA Technologies\SDK\v2.7.2\TrainingPrograms\Programs\Chapter4_Large_Scale_Physics_Effects\Lesson404_Ragdolls.
link: http://developer.download.nvidia.com/Ph ... K_Core.exe
in the folder:
AGEIA Technologies\SDK\v2.7.2\TrainingPrograms\Programs\Chapter4_Large_Scale_Physics_Effects\Lesson404_Ragdolls.
- Sat Nov 08, 2008 3:44 pm
- Forum: Project Announcements
- Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
- Replies: 425
- Views: 111462
Thank you for this informations. The samples in the 'Trainingprograms' folder are very well for the great principles. The differences between the versions 2.7.x and versions x 2.8. are often not so important, and the transposition of codes is relatively simple in most cases. I even managed to adapt ...
- Sat Nov 08, 2008 1:24 pm
- Forum: Project Announcements
- Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
- Replies: 425
- Views: 111462
Really very good work. Just a question JP, do you know the package 'Trainingprogram for PhysX'. This package contains more than 80 examples and tutotials for PhysX, which describes really all types of physical possible with PhysX. This is really a excellent tools to their function of PhysX. I unfort...
- Sat Oct 25, 2008 12:32 pm
- Forum: Bug reports
- Topic: SetClipPlane
- Replies: 2
- Views: 1878
SetClipPlane
Hello all. Here is a small code with the use of the command setclipplane . Only, there is a small bug with OpenGL driver (it seem): (Irrlicht 1.4.2) Here are without clipplane: http://www.irrDream.fr/_images/setClipPlane0.jpg here is with clipplane (DX9) :) http://www.irrDream.fr/_images/setClipPlan...