Search found 11 matches

by spearfire
Thu May 29, 2008 8:44 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: [DevC++] dll with directx 9.0c support available
Replies: 130
Views: 167558

here is a precompiled DX9/DX8 compatible v1.4 Irrlicht.dll and libIrrlicht.a. please note this is untested at this point.

http://www.gprogs.com/irrlicht.mod/IrrDX_v1_4.zip


THANK you very much!!!
it works but there are some graphical issues and some parts of my models has disapeard

i tried to ...
by spearfire
Thu Apr 24, 2008 7:18 pm
Forum: Beginners Help
Topic: keyboard input -> showing animation
Replies: 7
Views: 607

Re: keyboard input -> showing animation

you don't know what a local variable is !?!?! :shock:
then you should learn more about declaring variables... :lol:
well, you have declared "g" twice, one global and one local...
OK, here some explanations:
.
.
.
scene::ISceneNode* g = 0; // global, but must be IAnimatedMeshSceneNode ...
by spearfire
Mon Apr 21, 2008 5:40 pm
Forum: Beginners Help
Topic: keyboard input -> showing animation
Replies: 7
Views: 607

ok i have got everything where it needs to be like in the tutorial of moving a node
(and the gun part of the code is not directly under the key event its almost at the end of the file)
(and i dont realy understand what you mean with and don't declare "g" as local in function main !!!!

but then it ...
by spearfire
Mon Apr 21, 2008 2:47 pm
Forum: Beginners Help
Topic: keyboard input -> showing animation
Replies: 7
Views: 607

keyboard input -> showing animation

hello all
i am having problems with keyboard input

i like to have when i press the R button that a animation shows 1 time not looping
i have searched for it but realy can't find it

here is my (error giving) code(i know its wrong but this is the closest that i can come to let you know what i want ...
by spearfire
Mon Apr 14, 2008 7:48 pm
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

i have a problem again :( :( :(

my colissions only work for .X files not for .Obj or .3Ds

becaus somehow panda .X exporter for 3Ds max makes my model look destroyed and deformed

could someone help me??
by spearfire
Mon Apr 14, 2008 5:01 pm
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

i have got it fully working now.
first, the camera wanted to go trough the floor of my object
in my camera part i had the object collisions first and then the terrain collisions

i changed that so now i have the terrain collisions first and then the object collisions and it works without a problem ...
by spearfire
Sun Apr 13, 2008 4:19 pm
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

i do have selector for my terrain
it works only when i add gravity it becomes a bit buggy somehow and it wants to go trough the floor of my building
by spearfire
Sun Apr 13, 2008 11:16 am
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

well i looked at this and searched again for a few hours but i dont seem to get this code to work in my project or find a other code that i could use

could someone put his code in my code(first post)??
i hope someone can help me further

spearfire

i think this should work

scene ...
by spearfire
Sat Apr 12, 2008 10:10 pm
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

rogerborg wrote:Sure! Can I get you a beer while I'm up? How about a blowj^W a massage?
.....................
hey i am just asking a question if you or someone else could help a beginner if you don't want to awnser it then don't but please do not make this kind of post!!
by spearfire
Sat Apr 12, 2008 5:53 pm
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

Specifically...


scene::IMetaTriangleSelector * meta = smgr->createMetaTriangleSelector();

// Then create your ITriangleSelectors as normal and for each one
// add it to the meta selector, which will take a reference to it
scene::ITriangleSelector * selector = ... create with an appropriate ...
by spearfire
Sat Apr 12, 2008 10:40 am
Forum: Beginners Help
Topic: collision help
Replies: 42
Views: 3820

collision help

hello
i am searching 4 day's now for a awnser to how to do some simple collisions
i can get it to work with my terrain but not with some objects i created
i hope someone can help tell me how to get collisions with my model
here is my code from my model

spearfire




my model(without collisions ...