I suggest that you try a Blitz3D scene export from Blender. It is not there by default, but Google gave me a good one. You File -> Export ->B3D.
Make sure all objects are selected!
Then
smgr -> GetMesh("C:\\Meshes\\my.b3d");
The extra slashes are there so that the the compiler does not goof up ...
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- Fri Apr 18, 2008 8:32 am
- Forum: Everything 2d/3d Graphics
- Topic: Exporting Blender Model/Scene to Irrlicht
- Replies: 16
- Views: 6996