Search found 93 matches

by genesisrage
Tue Jan 15, 2008 2:22 am
Forum: Beginners Help
Topic: Codeblocks, Mingw, and Irrlicht?
Replies: 5
Views: 418

Codeblocks, Mingw, and Irrlicht?

wondering if anyone has had success compiling irrlicht.dll (1.4) with Code::Blocks using Mingw (gcc). i assumed Irrlicht_Win32-gcc.cbp would be the file i needed to start with... but the amount of errors is mind-boggling, no files are selected to compile, so it makes a 12k file by default. if anyone...
by genesisrage
Sun Oct 21, 2007 8:06 am
Forum: Beginners Help
Topic: Jerky Movement
Replies: 8
Views: 590

was having a similar problem (if not the same one) GeForce 8800 GTS (640mb) 2GB Ram Athlon FX-62 (2.8Ghz) XP Pro 32-bit and reading HYBRID's comment about timing problems, did some research and found out AMD does have a fix for it. (AMD Dual Core Optimizer) http://www.amd.com/us-en/Processors/Techni...
by genesisrage
Mon Jul 16, 2007 5:37 pm
Forum: Code Snippets
Topic: Theora video wrapper
Replies: 7
Views: 6634

YES im very interested, i already use ogg-vorbis for all my sounds, now being able to use ogg-theora for video is awesome!!
by genesisrage
Sat Apr 07, 2007 5:42 pm
Forum: Project Announcements
Topic: Dauntless Rogue: A small RPG game - New stable-ish version
Replies: 42
Views: 10827

what are you using to control the camera?
i noticed when looking straight up and down, when you hit forward you actually move forward. did you change the fpscamera code somehow, or using your own movement commands?

also, for my computer it is REALLY dark.
by genesisrage
Thu Aug 24, 2006 7:27 pm
Forum: Project Announcements
Topic: upd network test with soucre
Replies: 3
Views: 836

no joy :(

even with that the other player is flickering on my main system (whether i use it as client or server)
by genesisrage
Thu Aug 24, 2006 6:07 pm
Forum: Project Announcements
Topic: upd network test with soucre
Replies: 3
Views: 836

works pretty good, but one flaw that i have noticed on the server computer (i used my ip address, and 127.0.0.1), and on the client i used the ip address of the server. on the client everything looks and runs great, but on the server the white block (that represents the other player) is flickering v...
by genesisrage
Thu Mar 16, 2006 5:38 pm
Forum: Beginners Help
Topic: hiding the DOS box
Replies: 13
Views: 3118

@afecelis: thanks, i like using this one because K.I.S.S. (keep it simple stupid)

@guest: think you noticed this already, but when using Code::Blocks it will always show the console window when run from C::B. but when running the app directly from the whatever.exe the console window wont show up.
by genesisrage
Mon Mar 13, 2006 10:07 pm
Forum: Beginners Help
Topic: hiding the DOS box
Replies: 13
Views: 3118

or use just this (no need to include additional files) just place this line at the top of the file (setting this up in build configs is what i do, so debug config shows the console, and release config doesnt) #pragma comment(linker, "/SUBSYSTEM:windows /ENTRY:main") (there is some controve...
by genesisrage
Thu Feb 23, 2006 7:22 pm
Forum: Beginners Help
Topic: Changing screen resolution
Replies: 13
Views: 674

not that ive found JRM, there are many topics releating to this... and they all say it isnt possible unless you rewrite the engine. ive personally tried to use smngr pointers and some other things to try and copy from another device, but nothing ive tried has worked. one idea i had was to use the nu...
by genesisrage
Sat Feb 18, 2006 4:08 pm
Forum: Open Discussion and Dev Announcements
Topic: User accounts removed
Replies: 12
Views: 834

way to crack that whip Niko :D
by genesisrage
Fri Feb 03, 2006 6:33 am
Forum: Beginners Help
Topic: "WinMain"
Replies: 18
Views: 1805

think the only way we can really help you out now, is some code. using the interface demo (with the default winMain() function) should not show a console window, neither putting my example at the top of your main code file.
It might be something else, but have no idea without seeing some code.
by genesisrage
Thu Feb 02, 2006 4:29 pm
Forum: Beginners Help
Topic: "WinMain"
Replies: 18
Views: 1805

@mepatuhoo
depends on the ide you are using. as in my example above Code::Blocks still shows the console window when executed through the ide, but when running the .exe file itself it does not show up.
by genesisrage
Wed Feb 01, 2006 5:46 pm
Forum: Beginners Help
Topic: "WinMain"
Replies: 18
Views: 1805

there is another way to hide the console window. its a bit controversial for some reason?!? but this is what i use, and got it from the msdn website. #pragma comment(linker, "/subsystem:windows /entry:main") it works like a charm and no need to include any headers what so ever. the way it ...
by genesisrage
Wed Jan 25, 2006 5:04 pm
Forum: Beginners Help
Topic: restarting
Replies: 5
Views: 580

one command i would love...
device->setSize(dimension2d<s32>(x,y));

because there is already
device->setResizable(true);

with a quick resize=true, setsize, resize=false might be able to work?
plus a setFullscreen=bool would be a great feature
by genesisrage
Tue Jan 24, 2006 2:50 pm
Forum: Off-topic
Topic: What do you use to model?
Replies: 17
Views: 1166

Modelling: Wings3D
Animation: none (cant find one i like)