Search found 1 match

by AO
Mon Apr 21, 2008 7:45 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Component-based Entities and how they communicate
Replies: 25
Views: 28260

Very nice article, good job!

I think it's fine passing around strings as constant char*, but if you want to store strings in class objects then use std string or similar.

The entity map uses a const char* to store the name which i think is fine. The entity name passed in is static so there's no ...