Search found 10 matches

by Italia
Mon May 12, 2008 7:10 pm
Forum: Beginners Help
Topic: mouse over mesh
Replies: 3
Views: 374

i not am explained good. I don't cameraFPS(), i use just the mouse, I have to shoot the figures being detained
by Italia
Sun May 11, 2008 5:37 pm
Forum: Beginners Help
Topic: Irrlicht.NET
Replies: 7
Views: 507

Print the error :D
by Italia
Sun May 11, 2008 5:35 pm
Forum: Beginners Help
Topic: Odd movement after scaling a node
Replies: 1
Views: 117

I think yes but i don't know if is well
by Italia
Sun May 11, 2008 5:21 pm
Forum: Beginners Help
Topic: mouse over mesh
Replies: 3
Views: 374

mouse over mesh

How i do know if the position mouse is over a mesh ?
by Italia
Fri May 09, 2008 3:03 pm
Forum: Off-topic
Topic: Ogre
Replies: 15
Views: 4338

thak to all
by Italia
Thu May 08, 2008 2:32 pm
Forum: Off-topic
Topic: Ogre
Replies: 15
Views: 4338

Ogre

Excuseme, where can i download ogre 3D for Dev-c++ ?
by Italia
Sun May 04, 2008 2:41 pm
Forum: Beginners Help
Topic: Mouse
Replies: 6
Views: 435

OK i have comprend you messagge, but

C:\Documents and Settings\Gianni\Desktop\main.cpp In function `void shoot()': 35 C:\Documents and Settings\Gianni\Desktop\main.cpp `SParticleImpact' undeclared (first use this function) (Each undeclared identifier is reported only once for each function it ...
by Italia
Sun May 04, 2008 1:56 pm
Forum: Beginners Help
Topic: Mouse
Replies: 6
Views: 435

the my objective is shooting witch the left button mouse. I tried so but not go.

class MyEventReceiver : public IEventReceiver
{
public:
virtual bool OnEvent(const SEvent& event)
{
if (event.EventType == EET_MOUSE_INPUT_EVENT)
{
if (event.MouseInput.Event==EMIE_LMOUSE_PRESSED_DOWN)
{
cout ...
by Italia
Sun May 04, 2008 1:01 pm
Forum: Beginners Help
Topic: Mouse
Replies: 6
Views: 435

thanks very much
by Italia
Sun May 04, 2008 11:22 am
Forum: Beginners Help
Topic: Mouse
Replies: 6
Views: 435

Mouse

Hello, i am Gianni and i 15 years old. I have a problem:
I move the mouse, and make to talk nonsense to the pressure of the left key of the mouse, the problem I am is like making ? I tried so:

class MyEventReceiver : public IEventReceiver
{
public:
virtual bool OnEvent(const SEvent& event)
{
if ...