Search found 14 matches

by TnTonly
Thu Feb 17, 2011 7:26 pm
Forum: Beginners Help
Topic: Simple pointer problem [SOLVED]
Replies: 4
Views: 301

@Mikhail9: Thanks, I got it now. :P
by TnTonly
Thu Feb 17, 2011 7:10 pm
Forum: Beginners Help
Topic: Simple pointer problem [SOLVED]
Replies: 4
Views: 301

I have modified my code following your instructions and it works fine now. I have (kind of) understood it a bit. Thanks a lot.

P/S: Sorry I meant to put "int" in the beginning instead of "void". Just a copy paste problem.
by TnTonly
Thu Feb 17, 2011 6:38 pm
Forum: Beginners Help
Topic: Simple pointer problem [SOLVED]
Replies: 4
Views: 301

Simple pointer problem [SOLVED]

I created a simple function in order to add objects into the scene easier void addMesh(IMeshSceneNode* node, const path &meshFile, const path &texFile, vector3df pos) { IMesh* mesh = smgr->getMesh(meshFile); if (!mesh) { device->drop(); return 1; } node = smgr->addMeshSceneNode(mesh); if (no...
by TnTonly
Sun Feb 08, 2009 2:50 pm
Forum: Beginners Help
Topic: Irrlicht problem in Linux (Ubuntu 8.10)
Replies: 8
Views: 1033

Thanks for supporting me, some of those error disappear. Now it turns out to this: /home/tntonly/.devapi/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp:300: undefined reference to `glXQueryVersion' /home/tntonly/.devapi/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp:330: undefined reference to `glXChoos...
by TnTonly
Fri Feb 06, 2009 6:25 am
Forum: Beginners Help
Topic: Irrlicht problem in Linux (Ubuntu 8.10)
Replies: 8
Views: 1033

Yes, I did try it but no help.

Wait, what do you mean by "you need to link against -lXrandr", sorry but I just new to developing application on Linux. Still didn't get used to it.
by TnTonly
Wed Feb 04, 2009 5:24 pm
Forum: Beginners Help
Topic: Irrlicht problem in Linux (Ubuntu 8.10)
Replies: 8
Views: 1033

Thanks for your help. I have tried it, but no luck either.

Btw, I was able to compile Irrlicht, able to build the example, but when I code the HelloWorld and build, those error appear.

Any suggestion?
by TnTonly
Wed Feb 04, 2009 4:23 pm
Forum: Beginners Help
Topic: Irrlicht problem in Linux (Ubuntu 8.10)
Replies: 8
Views: 1033

Irrlicht problem in Linux (Ubuntu 8.10)

I'm just new to Linux. Currently I have encountered a trouble, after compiling Irrlicht according to this tutorial: http://www.irrlicht3d.org/wiki/index.php?n=Main.InstallingIrrlicht#BuildUbuntu and this http://www.irrlicht3d.org/wiki/index.php?n=Main.CompilingOnLinux It all seems to be ok. But when...
by TnTonly
Wed May 21, 2008 6:34 pm
Forum: Beginners Help
Topic: bullet phisic engine integration
Replies: 2
Views: 291

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=22764

I searched this topic. It may helps. I've run that, and it works fine.
by TnTonly
Wed May 21, 2008 6:30 pm
Forum: Beginners Help
Topic: Application relative path? [Solved]
Replies: 5
Views: 318

Thanks, that helps! I've always thought that the relative path is used with my Debug directory (that contain the .exe file) since Debug and my project directory is always in the same level and "../media" point to the same folder. So the relative path is for the project folder right? Thanks...
by TnTonly
Tue May 20, 2008 7:48 pm
Forum: Beginners Help
Topic: Application relative path? [Solved]
Replies: 5
Views: 318

Application relative path? [Solved]

Okay, another dummy question... The problem is that I want to use some relative path in my game. In the tutorial I have seen something like this ../../media/xyz.ext and "../" here means up one level So if I want to get the current level of my application path, what should I do. For more sp...
by TnTonly
Tue May 20, 2008 6:51 pm
Forum: Beginners Help
Topic: Publish my game? [Solved]
Replies: 6
Views: 465

Ok! First, you must compile your exe file in Release mode, not Debug mode. (i think you know this, else, nhắn tin cho em - Huy đây :D) second, you don't need to include any cpp or header file in your release file. You only need the EXE, DLLs and some game data files. and one more, if your friend ca...
by TnTonly
Tue May 20, 2008 4:22 am
Forum: Beginners Help
Topic: Publish my game? [Solved]
Replies: 6
Views: 465

Thanks for all, but those don't help it. :( I think there is a misunderstanding here. I have coded something with Irrlicht, compile it, and it runs smothly in my machine. But the problem is when I send it to a computer with no Visual Studio or Irrlicht ... installed. Just a normal computer. I can co...
by TnTonly
Mon May 19, 2008 7:11 pm
Forum: Beginners Help
Topic: Publish my game? [Solved]
Replies: 6
Views: 465

Publish my game? [Solved]

Well, I'm just a newbie and can't make any game yet. But something has been troubling me recently. Okay, if I make a game, how can I publish it so it can be runned in another computer? I have checked this faq http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtManualChapter1-4-1 and it says &quo...
by TnTonly
Sat May 17, 2008 8:02 am
Forum: Project Announcements
Topic: Viet Heroes - Fight or Surrender [Stoped]
Replies: 21
Views: 6332

Well the main character really looks like the last boss in Resident Evil 2, mwahaha. :D