Search found 14 matches
- Thu Feb 17, 2011 7:26 pm
- Forum: Beginners Help
- Topic: Simple pointer problem [SOLVED]
- Replies: 4
- Views: 301
- Thu Feb 17, 2011 7:10 pm
- Forum: Beginners Help
- Topic: Simple pointer problem [SOLVED]
- Replies: 4
- Views: 301
- Thu Feb 17, 2011 6:38 pm
- Forum: Beginners Help
- Topic: Simple pointer problem [SOLVED]
- Replies: 4
- Views: 301
Simple pointer problem [SOLVED]
I created a simple function in order to add objects into the scene easier void addMesh(IMeshSceneNode* node, const path &meshFile, const path &texFile, vector3df pos) { IMesh* mesh = smgr->getMesh(meshFile); if (!mesh) { device->drop(); return 1; } node = smgr->addMeshSceneNode(mesh); if (no...
- Sun Feb 08, 2009 2:50 pm
- Forum: Beginners Help
- Topic: Irrlicht problem in Linux (Ubuntu 8.10)
- Replies: 8
- Views: 1033
Thanks for supporting me, some of those error disappear. Now it turns out to this: /home/tntonly/.devapi/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp:300: undefined reference to `glXQueryVersion' /home/tntonly/.devapi/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp:330: undefined reference to `glXChoos...
- Fri Feb 06, 2009 6:25 am
- Forum: Beginners Help
- Topic: Irrlicht problem in Linux (Ubuntu 8.10)
- Replies: 8
- Views: 1033
- Wed Feb 04, 2009 5:24 pm
- Forum: Beginners Help
- Topic: Irrlicht problem in Linux (Ubuntu 8.10)
- Replies: 8
- Views: 1033
- Wed Feb 04, 2009 4:23 pm
- Forum: Beginners Help
- Topic: Irrlicht problem in Linux (Ubuntu 8.10)
- Replies: 8
- Views: 1033
Irrlicht problem in Linux (Ubuntu 8.10)
I'm just new to Linux. Currently I have encountered a trouble, after compiling Irrlicht according to this tutorial: http://www.irrlicht3d.org/wiki/index.php?n=Main.InstallingIrrlicht#BuildUbuntu and this http://www.irrlicht3d.org/wiki/index.php?n=Main.CompilingOnLinux It all seems to be ok. But when...
- Wed May 21, 2008 6:34 pm
- Forum: Beginners Help
- Topic: bullet phisic engine integration
- Replies: 2
- Views: 291
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=22764
I searched this topic. It may helps. I've run that, and it works fine.
I searched this topic. It may helps. I've run that, and it works fine.
- Wed May 21, 2008 6:30 pm
- Forum: Beginners Help
- Topic: Application relative path? [Solved]
- Replies: 5
- Views: 318
- Tue May 20, 2008 7:48 pm
- Forum: Beginners Help
- Topic: Application relative path? [Solved]
- Replies: 5
- Views: 318
Application relative path? [Solved]
Okay, another dummy question... The problem is that I want to use some relative path in my game. In the tutorial I have seen something like this ../../media/xyz.ext and "../" here means up one level So if I want to get the current level of my application path, what should I do. For more sp...
- Tue May 20, 2008 6:51 pm
- Forum: Beginners Help
- Topic: Publish my game? [Solved]
- Replies: 6
- Views: 465
Ok! First, you must compile your exe file in Release mode, not Debug mode. (i think you know this, else, nhắn tin cho em - Huy đây :D) second, you don't need to include any cpp or header file in your release file. You only need the EXE, DLLs and some game data files. and one more, if your friend ca...
- Tue May 20, 2008 4:22 am
- Forum: Beginners Help
- Topic: Publish my game? [Solved]
- Replies: 6
- Views: 465
Thanks for all, but those don't help it. :( I think there is a misunderstanding here. I have coded something with Irrlicht, compile it, and it runs smothly in my machine. But the problem is when I send it to a computer with no Visual Studio or Irrlicht ... installed. Just a normal computer. I can co...
- Mon May 19, 2008 7:11 pm
- Forum: Beginners Help
- Topic: Publish my game? [Solved]
- Replies: 6
- Views: 465
Publish my game? [Solved]
Well, I'm just a newbie and can't make any game yet. But something has been troubling me recently. Okay, if I make a game, how can I publish it so it can be runned in another computer? I have checked this faq http://www.irrlicht3d.org/wiki/index.php?n=Main.IrrlichtManualChapter1-4-1 and it says &quo...
- Sat May 17, 2008 8:02 am
- Forum: Project Announcements
- Topic: Viet Heroes - Fight or Surrender [Stoped]
- Replies: 21
- Views: 6332