Search found 12 matches

by speewave
Sun Aug 16, 2009 5:26 am
Forum: Beginners Help
Topic: Cant Set a "Float4" Constant (Low Level)
Replies: 3
Views: 289

the shader has 4 floats (the vColor) but that counts as register c0,
&vColor.r is just for the first variable,
by speewave
Sat Aug 15, 2009 3:58 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: What is a good level editor for irrlicht?
Replies: 60
Views: 100744

looking for a both BSP Compatable \ Effects Compatable (like bumpmapping) editor but with top down drawing (like quark)? for irrlicht, is this possible even :\
by speewave
Sat Aug 15, 2009 3:52 am
Forum: Beginners Help
Topic: Cant Set a "Float4" Constant (Low Level)
Replies: 3
Views: 289

Cant Set a "Float4" Constant (Low Level)

i get this error : Error 1 error C2664: 'bool irr::video::IMaterialRendererServices::setVertexShaderConstant(const irr::c8 *,const irr::f32 *,int)' : cannot convert parameter 1 from 'irr::video::SColorf' to 'const irr::c8 *' e:\projects\Watertest saver\Watertest\main.cpp 42 Watertest im using this o...
by speewave
Sat Aug 15, 2009 3:49 am
Forum: Beginners Help
Topic: How to distribute Irrlicht on linux
Replies: 10
Views: 1160

if you distribute per distro rather than a plain old zip (such as a debian package for ubuntu\debian based distros) you can include it as a prerequisite or something like that so when it downloads, irrlicht will download and install or do what people do in the windows world, distribute the .so file ...
by speewave
Sat Aug 01, 2009 1:16 pm
Forum: Advanced Help
Topic: Using GL Extentions in irrlicht
Replies: 3
Views: 457

but can i still use GL Extentions in Irrlicht?
by speewave
Sat Aug 01, 2009 5:59 am
Forum: Advanced Help
Topic: Using GL Extentions in irrlicht
Replies: 3
Views: 457

Using GL Extentions in irrlicht

excuse any typos im using my pocket pc pda... anyway

how can i incorporate GL extentions in irrlicht and check if one is supported

so if user has ATI_EXT_EMBM or whatever use this over a shader EMBM?
by speewave
Sun Sep 21, 2008 1:57 am
Forum: Advanced Help
Topic: Irrlicht And PS2 Joysticks / PS2 Dev with Irrlicht
Replies: 10
Views: 1190

First off... Welcome to 3D Programming... Learn about Floating Point Variables, They make up 95% of 3D Programming! as well as X\Y\Z Axis, PS2 Dev... well not so familiar with it.. however, Mixing with Crossplatform Library SDL, you can get a better Input Method!.. Irrlicht's PSP Port is crappy, it ...
by speewave
Sun Sep 21, 2008 1:41 am
Forum: Beginners Help
Topic: Shader Questions...
Replies: 2
Views: 415

help?
by speewave
Sat Sep 20, 2008 4:11 am
Forum: Beginners Help
Topic: Shader Questions...
Replies: 2
Views: 415

Shader Questions...

Well I've Been Experimenting With Many Colors with ATI's Car Paint Effect found in that Radeon 9700 Demo... Since about 3 Shaders Will be based on this (Full paint,No Flakes,Pixel Shader 1.4)... Can i Send the Colors out to the parameters of the Effect via Irrlicht... I know XNA Could do it, but i t...
by speewave
Thu Jul 24, 2008 1:52 am
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 272263

The Card Must be able to support DirectX 9 (Fully) and Support Pixel And Vertex Shader! These are the ATI Radeon Cards + Mobility that is not compatable: Mobility Radeon Mobility Radeon 7500 Mobility Radeon 9000 Mobility Radeon 9200 Radeon 7000 Series Radeon 8500 Series | 9200\ 9250 (based on 8500 s...
by speewave
Wed Jul 23, 2008 5:22 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: CG Shaders!
Replies: 1
Views: 3154

CG Shaders!

For anyone who does not know already, nVidia's Developer Zone hosts plenty Cg\HLSL\GLSL Shaders. Get IrrCg for the CgFX shaders. (Recommended, Cg Is a Shader Language that works whether your using DirectX 9 or OpenGL http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html nVi...
by speewave
Wed May 14, 2008 3:11 am
Forum: Advanced Help
Topic: "could not create DIRECT3D9 texture"
Replies: 1
Views: 620

"could not create DIRECT3D9 texture"

I was just goofing around with the examples and i was going to replace an image with a higher resolution one (20-- by 17--) at 2MB. and i get the message in Console = Could Not Create DIRECT3D9 (or 8) Texture! Here's my System Info. 1.7GHz Pentium 4 ATI Radeon 9200 (128VRAM) DirectX 9.0c Installed D...