Search found 32 matches
- Thu Jun 19, 2008 10:51 am
- Forum: Beginners Help
- Topic: [solved] Objects disappear at large distances
- Replies: 3
- Views: 412
- Thu Jun 19, 2008 10:49 am
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 351
- Thu Jun 19, 2008 10:47 am
- Forum: Beginners Help
- Topic: [solved] Objects disappear at large distances
- Replies: 3
- Views: 412
Code: Select all
camera->setFarValue(100000);
- Wed Jun 18, 2008 10:23 am
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 351
- Sun Jun 15, 2008 10:50 pm
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 351
Node/Mesh replace, freeing memory? Some help, please ;)
Hey, quick question. How to replace a mesh/node for another mesh/node, freeing memory (so the old triangles will be thrown out)? i got globbaly: IAnimatedMesh* mesh; ISceneManager* smgr; IAnimatedMeshSceneNode* node = 0; and a func: void mapChange(int mapnum) { /*switch(mapnum){ case 1:{mesh->drop()...
- Thu Jun 12, 2008 9:36 pm
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 449
no prob. I'm too new with irrlicht, and i want to try to do some things (to get familiar with irrlicht) before starting a game project. I just gotten a job today, so i probably won't be able to be on the forum so often. yeah you can use obj of course, but you may have problem with collisions so i al...
- Thu Jun 12, 2008 9:28 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 839
- Thu Jun 12, 2008 9:26 pm
- Forum: Beginners Help
- Topic: Why there aren´t any BIG games with open source engines ?
- Replies: 5
- Views: 561
Well... Big Games make Big Companies ( which can contain hundred's of pepole) they go... CASH. They can pay pepole for making games, so they can also pay for engine that is developed by pepole who also get paid, what means this engine is not free ;) So if pepole do get paid for making an engine, the...
- Thu Jun 12, 2008 1:29 pm
- Forum: Beginners Help
- Topic: Securing Data
- Replies: 14
- Views: 997
- Thu Jun 12, 2008 1:27 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 839
- Thu Jun 12, 2008 1:23 pm
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 449
I really suggest you to start using (learning) blender ;) Reasons: 1. It is FREE 2. It is really good 3D editor which is almost always up to date with new 3D editing Techniques. (for example Scupult mode - best for creating terrains) 3. It has very large ammount of users. (non-official tutorials, et...
- Thu Jun 12, 2008 12:28 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 839
Yes, i forgot to mention that yesterday i managed to get rid of collision problem. I had: createTriangleSelector(mesh, node); where mesh is terrain mesh, and node is created from that mesh I changed it to: createTriangleSelector(mesh->getMesh(0), node); and now everything seems to work fine. I think...
- Thu Jun 12, 2008 1:50 am
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 449
well it depends on what final effect do you want. If they will stand still whole time (not get rotated, translated, scaled) you can just integrate them with your room model. I don't know much about 3D wordl studio but i recommend Blender for 3D Graphics ;) If you want the models (chair, table, naked...
- Thu Jun 12, 2008 1:11 am
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 839
Well, sorry I'm from Poland, I can't tell my english is very good but i think it could be worse... I am currently trying with OBJ files, and: I have 2 ( same ) meshes one stored in md2 file, and one in obj. When i load md2 - collision works. When i load obj - nope! I haven't searched forum for this ...
- Wed Jun 11, 2008 11:54 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 839
well, a friend of mine, wrote his own format for his project (on end of his studies) i think it was JAVA project. I'll talk to him, maybe something will come out of it. But there will be few problems like integrating it with both Irrlicht and Blender. (Python sccripts, ugh!) I already thinked about ...