Search found 32 matches
- Thu Jun 19, 2008 10:51 am
- Forum: Beginners Help
- Topic: [solved] Objects disappear at large distances
- Replies: 3
- Views: 661
- Thu Jun 19, 2008 10:49 am
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 451
- Thu Jun 19, 2008 10:47 am
- Forum: Beginners Help
- Topic: [solved] Objects disappear at large distances
- Replies: 3
- Views: 661
Code: Select all
camera->setFarValue(100000);- Wed Jun 18, 2008 10:23 am
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 451
- Sun Jun 15, 2008 10:50 pm
- Forum: Beginners Help
- Topic: Node/Mesh replace, freeing memory? Some help, please ;)
- Replies: 4
- Views: 451
Node/Mesh replace, freeing memory? Some help, please ;)
Hey, quick question.
How to replace a mesh/node for another mesh/node, freeing memory (so the old triangles will be thrown out)?
i got globbaly:
IAnimatedMesh* mesh;
ISceneManager* smgr;
IAnimatedMeshSceneNode* node = 0;
and a func:
void mapChange(int mapnum)
{
/*switch(mapnum){
case 1 ...
How to replace a mesh/node for another mesh/node, freeing memory (so the old triangles will be thrown out)?
i got globbaly:
IAnimatedMesh* mesh;
ISceneManager* smgr;
IAnimatedMeshSceneNode* node = 0;
and a func:
void mapChange(int mapnum)
{
/*switch(mapnum){
case 1 ...
- Thu Jun 12, 2008 9:36 pm
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 679
- Thu Jun 12, 2008 9:28 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 1211
- Thu Jun 12, 2008 9:26 pm
- Forum: Beginners Help
- Topic: Why there aren´t any BIG games with open source engines ?
- Replies: 5
- Views: 756
- Thu Jun 12, 2008 1:29 pm
- Forum: Beginners Help
- Topic: Securing Data
- Replies: 14
- Views: 1494
- Thu Jun 12, 2008 1:27 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 1211
- Thu Jun 12, 2008 1:23 pm
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 679
- Thu Jun 12, 2008 12:28 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 1211
- Thu Jun 12, 2008 1:50 am
- Forum: Beginners Help
- Topic: Putting together: map + models
- Replies: 8
- Views: 679
- Thu Jun 12, 2008 1:11 am
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 1211
- Wed Jun 11, 2008 11:54 pm
- Forum: Beginners Help
- Topic: What map format would you recomend me?
- Replies: 15
- Views: 1211
well, a friend of mine, wrote his own format for his project (on end of his studies) i think it was JAVA project. I'll talk to him, maybe something will come out of it.
But there will be few problems like integrating it with both Irrlicht and Blender. (Python sccripts, ugh!)
I already thinked about ...
But there will be few problems like integrating it with both Irrlicht and Blender. (Python sccripts, ugh!)
I already thinked about ...