Search found 32 matches

by Gogolian
Thu Jun 19, 2008 10:51 am
Forum: Beginners Help
Topic: [solved] Objects disappear at large distances
Replies: 3
Views: 412

no prob ;)
by Gogolian
Thu Jun 19, 2008 10:49 am
Forum: Beginners Help
Topic: Node/Mesh replace, freeing memory? Some help, please ;)
Replies: 4
Views: 351

oh, mighty people of Irrlicht, please share your insane knowledge, and help me solve my problem! Ame... Enter!:P
by Gogolian
Thu Jun 19, 2008 10:47 am
Forum: Beginners Help
Topic: [solved] Objects disappear at large distances
Replies: 3
Views: 412

Code: Select all

camera->setFarValue(100000);
or any other than 1000000 ;)
by Gogolian
Wed Jun 18, 2008 10:23 am
Forum: Beginners Help
Topic: Node/Mesh replace, freeing memory? Some help, please ;)
Replies: 4
Views: 351

so... uhm... maybe you can provide me a small example? ;)
by Gogolian
Sun Jun 15, 2008 10:50 pm
Forum: Beginners Help
Topic: Node/Mesh replace, freeing memory? Some help, please ;)
Replies: 4
Views: 351

Node/Mesh replace, freeing memory? Some help, please ;)

Hey, quick question. How to replace a mesh/node for another mesh/node, freeing memory (so the old triangles will be thrown out)? i got globbaly: IAnimatedMesh* mesh; ISceneManager* smgr; IAnimatedMeshSceneNode* node = 0; and a func: void mapChange(int mapnum) { /*switch(mapnum){ case 1:{mesh->drop()...
by Gogolian
Thu Jun 12, 2008 9:36 pm
Forum: Beginners Help
Topic: Putting together: map + models
Replies: 8
Views: 449

no prob. I'm too new with irrlicht, and i want to try to do some things (to get familiar with irrlicht) before starting a game project. I just gotten a job today, so i probably won't be able to be on the forum so often. yeah you can use obj of course, but you may have problem with collisions so i al...
by Gogolian
Thu Jun 12, 2008 9:28 pm
Forum: Beginners Help
Topic: What map format would you recomend me?
Replies: 15
Views: 839

Ok, thanks very much, i must beat my friend for mistakin me ;)

And... I just gotten a job in pizzeria so i probably won't be able to be here so often, sorry Irrlich community ;)
by Gogolian
Thu Jun 12, 2008 9:26 pm
Forum: Beginners Help
Topic: Why there aren´t any BIG games with open source engines ?
Replies: 5
Views: 561

Well... Big Games make Big Companies ( which can contain hundred's of pepole) they go... CASH. They can pay pepole for making games, so they can also pay for engine that is developed by pepole who also get paid, what means this engine is not free ;) So if pepole do get paid for making an engine, the...
by Gogolian
Thu Jun 12, 2008 1:29 pm
Forum: Beginners Help
Topic: Securing Data
Replies: 14
Views: 997

to exe? for what?
by Gogolian
Thu Jun 12, 2008 1:27 pm
Forum: Beginners Help
Topic: What map format would you recomend me?
Replies: 15
Views: 839

Yeah, but...
Is 3DS free format?
I heard that if you want to use it for commercial projects, you must pay, cause its owned by 3d studio max.

Maybe I'm missunderstooded. Does someone know something about it?
by Gogolian
Thu Jun 12, 2008 1:23 pm
Forum: Beginners Help
Topic: Putting together: map + models
Replies: 8
Views: 449

I really suggest you to start using (learning) blender ;) Reasons: 1. It is FREE 2. It is really good 3D editor which is almost always up to date with new 3D editing Techniques. (for example Scupult mode - best for creating terrains) 3. It has very large ammount of users. (non-official tutorials, et...
by Gogolian
Thu Jun 12, 2008 12:28 pm
Forum: Beginners Help
Topic: What map format would you recomend me?
Replies: 15
Views: 839

Yes, i forgot to mention that yesterday i managed to get rid of collision problem. I had: createTriangleSelector(mesh, node); where mesh is terrain mesh, and node is created from that mesh I changed it to: createTriangleSelector(mesh->getMesh(0), node); and now everything seems to work fine. I think...
by Gogolian
Thu Jun 12, 2008 1:50 am
Forum: Beginners Help
Topic: Putting together: map + models
Replies: 8
Views: 449

well it depends on what final effect do you want. If they will stand still whole time (not get rotated, translated, scaled) you can just integrate them with your room model. I don't know much about 3D wordl studio but i recommend Blender for 3D Graphics ;) If you want the models (chair, table, naked...
by Gogolian
Thu Jun 12, 2008 1:11 am
Forum: Beginners Help
Topic: What map format would you recomend me?
Replies: 15
Views: 839

Well, sorry I'm from Poland, I can't tell my english is very good but i think it could be worse... I am currently trying with OBJ files, and: I have 2 ( same ) meshes one stored in md2 file, and one in obj. When i load md2 - collision works. When i load obj - nope! I haven't searched forum for this ...
by Gogolian
Wed Jun 11, 2008 11:54 pm
Forum: Beginners Help
Topic: What map format would you recomend me?
Replies: 15
Views: 839

well, a friend of mine, wrote his own format for his project (on end of his studies) i think it was JAVA project. I'll talk to him, maybe something will come out of it. But there will be few problems like integrating it with both Irrlicht and Blender. (Python sccripts, ugh!) I already thinked about ...