Search found 45 matches
- Fri Oct 28, 2005 10:08 am
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
Sorry for replying this late. When you change device parameters, it should reload all the game (The parameters are saved in config.xml, and the execvp function is called). So you cannot really change parameters without rebooting game. ----------------------- Another useful information : Irrsimple 2....
- Fri Sep 30, 2005 2:52 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Thu Sep 29, 2005 3:54 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
I uploaded a debug version available here :
http://www.fopen-studios.net/zip/ursus6_debug.zip
where I replaced player meshes by book mesh, in case it would be a problem in the meshes "playerX.3ds". Please say me what it does.
http://www.fopen-studios.net/zip/ursus6_debug.zip
where I replaced player meshes by book mesh, in case it would be a problem in the meshes "playerX.3ds". Please say me what it does.
- Thu Sep 29, 2005 8:23 am
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Wed Sep 28, 2005 9:13 am
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Mon Sep 26, 2005 10:17 am
- Forum: Open Discussion and Dev Announcements
- Topic: Whats Everyones Specs? (Who Is continued...)
- Replies: 27
- Views: 2247
OS: Windows XP Pro SP1 / Linux Mandrake 10.0 CPU: Amd Atlon 3000+ RAM: 512mb HDD: 80gb+30gb Preferred Desktop Res: 1152x864 32bits Usual Gameplay Res: 1024x768 32bits GFX: radeon 9600 pro 128 mb Main Irrlicht Language: C++ Secondary Language: XML Compilers: Dev-C++ and Linux g++/make Main 3D Softwar...
- Mon Sep 26, 2005 10:01 am
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
Updated Ursus to version 1.2.0 Now all textures are power of two, and you can also unactivate mip map texture generation in options menu. If it still doesn't work, please give me here the full console history (to do this, you must be in windowed mode, and select the console contents with right butto...
- Sun Sep 25, 2005 2:35 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Sun Sep 25, 2005 10:11 am
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
Did you try in windowed mode ? You must know that each time the game loads a level, the game is booted again (to free all the memory) with other parameters, using execvp function. Perhaps this method causes some problems on some computers. Which service pack do you have ? The game has been made on W...
- Sat Sep 24, 2005 12:31 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Fri Sep 23, 2005 4:10 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
- Fri Sep 23, 2005 2:38 pm
- Forum: Project Announcements
- Topic: Ursus, a funny platform game
- Replies: 28
- Views: 2743
Ursus, a funny platform game
Here is my new finished game Ursus 6 , a funny 3d platform game. I think I did many improvements since FunBlobReturn , my first game with Irrlicht. Downloadable here : http://www.fopen-studios.net/index.php?language=&name=txt/irrlicht/ursus6.txt http://www.fopen-studios.net/images/ursus6.jpg All...
- Sun Sep 18, 2005 2:07 pm
- Forum: Beginners Help
- Topic: Blue camera for water
- Replies: 3
- Views: 342
Find it : I just had to do :
between driver->beginScene(...) and driver->endScene().
Code: Select all
driver->draw2DRectangle(SColor(100,0,0,255), core::rect<int>(0,0,window_size_x,window_size_y));
- Sun Sep 18, 2005 11:06 am
- Forum: Beginners Help
- Topic: Blue camera for water
- Replies: 3
- Views: 342
Blue camera for water
I would like to create a blue effect when the camera is in the water. Is there a way to change the hue of the camera ? I searched in ICameraSceneNode Class Reference and I didn't find. I'm looking for a function for example which would multiply all pixels of the image rendered by the camera by a SCo...
- Sun Sep 18, 2005 10:54 am
- Forum: Beginners Help
- Topic: how to include ressources into the executable ?
- Replies: 3
- Views: 261