Search found 45 matches

by phrounz
Fri Oct 28, 2005 10:08 am
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Sorry for replying this late. When you change device parameters, it should reload all the game (The parameters are saved in config.xml, and the execvp function is called). So you cannot really change parameters without rebooting game. ----------------------- Another useful information : Irrsimple 2....
by phrounz
Fri Sep 30, 2005 2:52 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Since it seems to be a player mesh problem, I removed debug version, and updated Ursus to version 1.4.0 : http://www.fopen-studios.net/index.php?language=&name=txt/irrlicht/ursus6.txt You can now select in options between : - player high quality mesh (previous mesh, do not work on some computers...
by phrounz
Thu Sep 29, 2005 3:54 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

I uploaded a debug version available here :

http://www.fopen-studios.net/zip/ursus6_debug.zip

where I replaced player meshes by book mesh, in case it would be a problem in the meshes "playerX.3ds". Please say me what it does.
by phrounz
Thu Sep 29, 2005 8:23 am
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Updated to version 1.3.0. It could have been a problem because I was using a IAnimatedSceneNode where I should use a ISceneNode, for collision detection.

If it still doesn't work, I abandon ... :(
by phrounz
Wed Sep 28, 2005 9:13 am
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

:| Sorry but I'm not really sure to understand : do you want to say that the version 1.2.0 works ? Or maybe the console say that it loads successful, but the game crashes ? I'm not expert in English a your phrase seemed ambiguous for me...
by phrounz
Mon Sep 26, 2005 10:17 am
Forum: Open Discussion and Dev Announcements
Topic: Whats Everyones Specs? (Who Is continued...)
Replies: 27
Views: 2247

OS: Windows XP Pro SP1 / Linux Mandrake 10.0 CPU: Amd Atlon 3000+ RAM: 512mb HDD: 80gb+30gb Preferred Desktop Res: 1152x864 32bits Usual Gameplay Res: 1024x768 32bits GFX: radeon 9600 pro 128 mb Main Irrlicht Language: C++ Secondary Language: XML Compilers: Dev-C++ and Linux g++/make Main 3D Softwar...
by phrounz
Mon Sep 26, 2005 10:01 am
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Updated Ursus to version 1.2.0 Now all textures are power of two, and you can also unactivate mip map texture generation in options menu. If it still doesn't work, please give me here the full console history (to do this, you must be in windowed mode, and select the console contents with right butto...
by phrounz
Sun Sep 25, 2005 2:35 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Updated Ursus to version 1.1.0

Now there is no reboot during the game, so the problem could have disappeared. Say me if it works or not.
by phrounz
Sun Sep 25, 2005 10:11 am
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Did you try in windowed mode ? You must know that each time the game loads a level, the game is booted again (to free all the memory) with other parameters, using execvp function. Perhaps this method causes some problems on some computers. Which service pack do you have ? The game has been made on W...
by phrounz
Sat Sep 24, 2005 12:31 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

What's you configuration, Sudi ? Do you use Linux ? The game can have some problems running under this environment.
You can also read the end of the README.html, if you want to find yourself a solution.
by phrounz
Fri Sep 23, 2005 4:10 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

You can use mouse scroll to zoom, if you want to see texts in the balloons bigger.
by phrounz
Fri Sep 23, 2005 2:38 pm
Forum: Project Announcements
Topic: Ursus, a funny platform game
Replies: 28
Views: 2743

Ursus, a funny platform game

Here is my new finished game Ursus 6 , a funny 3d platform game. I think I did many improvements since FunBlobReturn , my first game with Irrlicht. Downloadable here : http://www.fopen-studios.net/index.php?language=&name=txt/irrlicht/ursus6.txt http://www.fopen-studios.net/images/ursus6.jpg All...
by phrounz
Sun Sep 18, 2005 2:07 pm
Forum: Beginners Help
Topic: Blue camera for water
Replies: 3
Views: 342

Find it : I just had to do :

Code: Select all

driver->draw2DRectangle(SColor(100,0,0,255), core::rect<int>(0,0,window_size_x,window_size_y));
between driver->beginScene(...) and driver->endScene().
by phrounz
Sun Sep 18, 2005 11:06 am
Forum: Beginners Help
Topic: Blue camera for water
Replies: 3
Views: 342

Blue camera for water

I would like to create a blue effect when the camera is in the water. Is there a way to change the hue of the camera ? I searched in ICameraSceneNode Class Reference and I didn't find. I'm looking for a function for example which would multiply all pixels of the image rendered by the camera by a SCo...
by phrounz
Sun Sep 18, 2005 10:54 am
Forum: Beginners Help
Topic: how to include ressources into the executable ?
Replies: 3
Views: 261

There must be a way to do it, because there is an item in the menu called "New ressource file", and it creates an empty rc file.

I'll try to find it myself. Nevertheless, thanks for help.