Search found 4 matches
- Wed Jun 11, 2008 4:53 pm
- Forum: Beginners Help
- Topic: Custom Scene Node
- Replies: 1
- Views: 107
Custom Scene Node
I'm trying to make a custom scene node (as per example #3) and while I'm manually inputting vertexes, I was wondering, does Irrlicht automatically use Display Lists. I know they are available in OpenGL, don't know about DirectX.
- Fri May 23, 2008 7:49 pm
- Forum: Beginners Help
- Topic: Irrlicht collision detection and response
- Replies: 6
- Views: 354
- Fri May 23, 2008 6:26 pm
- Forum: Beginners Help
- Topic: Irrlicht collision detection and response
- Replies: 6
- Views: 354
- Fri May 23, 2008 5:08 pm
- Forum: Beginners Help
- Topic: Irrlicht collision detection and response
- Replies: 6
- Views: 354
Irrlicht collision detection and response
Hi. I am new to Irrlicht and I am interested in using it in my current project. In the features page it lists "Collision detection and response." Does this mean that it has its own physics engine, much like Ageia's PhysX is? Or is it just a response to a collision in the form of raising an...