I just dont enjoy c++.
Im sure java has similar libraries I can use!
Search found 123 matches
- Thu Aug 14, 2008 6:15 pm
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
- Wed Aug 13, 2008 4:22 pm
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
- Wed Aug 13, 2008 10:44 am
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
- Wed Aug 13, 2008 10:31 am
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
- Wed Aug 13, 2008 9:55 am
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
Simply put - Kwari failed in my eyes because of lag, and the random nature of which kills and deaths happened. My game wont have this, its a direct 1 v 1 situation. Next thing - pitch people only against people they want to play against - means persuading a large user base, but if more people are pl...
- Wed Aug 13, 2008 1:02 am
- Forum: Open Discussion and Dev Announcements
- Topic: Jirr Bottleneck
- Replies: 4
- Views: 1134
- Tue Aug 12, 2008 5:40 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Jirr Bottleneck
- Replies: 4
- Views: 1134
Jirr Bottleneck
Hey guys - i am not part of the Jirr dev team or anything like it - but I am a heavy Jirr user - and there are 3 -4 major bugs which will be fixed upon the next release of Jirr - allowing it to catch up with 1.4.1 However - they wont release the new version until the bug listed here within 1.4.1 is ...
- Tue Aug 12, 2008 5:21 pm
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
What really separates this game out from a lot of the rest of the projects is this game will have elements of what Kwari have tried to do. If you have not heard about Kwari it is an FPS still quake game where the more you kill / score you win actual money. I have tried this and was a beta for them, ...
- Tue Aug 12, 2008 12:51 pm
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
- Tue Aug 12, 2008 11:55 am
- Forum: Project Announcements
- Topic: Valley Attack - Multiplayer RTS Tower Defence seeks talent!
- Replies: 16
- Views: 4317
Valley Attack - Multiplayer RTS Tower Defence seeks talent!
Hey everyone. For a couple of months now I have been developing an RTS Tower Defence based game in 3d using Irrlicht. It started life in c++ and I am currently making the transition to using Java - Jirrlicht. This appears to be working nicely and gives lots of benefits Java includes. Anyway. I have ...
- Sat Aug 09, 2008 12:11 am
- Forum: Jirr
- Topic: A Little help!
- Replies: 5
- Views: 8383
Ahh! Thanks Jirr this is wonderful news - it proves im not overlooking something obvious! When do you think the 1.4 release will happen? Is there any other way I can contact you quickly, like an IM like yahoo or msn or aol or anything (you could pm me then =D)- its just im using jirr a lot and could...
- Fri Aug 08, 2008 9:53 am
- Forum: Jirr
- Topic: A Little help!
- Replies: 5
- Views: 8383
- Wed Aug 06, 2008 9:20 pm
- Forum: Jirr
- Topic: A Little help!
- Replies: 5
- Views: 8383
A Little help!
Alright it was because I was using the wrong dll version! Anyways - I am wanting to try and convert an RTSCamera class i was using in my old cpp days - the code is as follows : http://pastebin.com/m324780e9 I have done quite a bit but have got stuck , here is what i have so far: package camera; impo...
- Mon Aug 04, 2008 11:04 pm
- Forum: Beginners Help
- Topic: A Shooting tower!
- Replies: 24
- Views: 1632
Right - so after a lengthy break im back again - ready to do my tiling system to help track enemies and get towers to find them and shoot them. So this is what I have so far: Create a 2d array of A x B which holds tile objects, each tile object holds an array of object references currently on the ti...
- Mon Jul 14, 2008 9:28 pm
- Forum: Beginners Help
- Topic: Problem Compiling Irrlicht with Ackis Extension
- Replies: 20
- Views: 1091