well a "sphere" could be thought as a distance to target really.
if "this node" is "this far" from "impact position" then apply "this damage"
You could then depending on the distance between positions of the node and impact spot set a fall off damage from the distance value.
edit: so to get all ...
Search found 26 matches
- Sat Jun 20, 2009 2:59 pm
- Forum: Beginners Help
- Topic: Area Damage for Rockets, Grenades etc.
- Replies: 11
- Views: 1523
- Fri Jun 19, 2009 8:06 pm
- Forum: Beginners Help
- Topic: Rotation Problem - Pitch not relative?
- Replies: 1
- Views: 303
Rotation Problem - Pitch not relative?
Im creating a 3rd person camera for my project using an invisible scene node as the parent that follows the players object/character with a camera scene node attached as a child. As the parent is rotated the camera will relatively be rotated automatically.
Heres the current Camera class source as ...
Heres the current Camera class source as ...
- Thu Jun 18, 2009 11:02 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 56847
- Thu Jun 18, 2009 8:10 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
- Thu Jun 18, 2009 8:05 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
- Thu Jun 18, 2009 7:51 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
still not showing. I've always used the last 2 arguments as 0 because it seemed they werent being used. If I substitute the mxy.c_str() with L"Test123" it shows. Something wrong with the string somewhere
edit: could it be that using += 123 + L", " + 456 is just adding up the characters as a single ...
edit: could it be that using += 123 + L", " + 456 is just adding up the characters as a single ...
- Thu Jun 18, 2009 7:32 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
- Thu Jun 18, 2009 7:02 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
- Thu Jun 18, 2009 6:30 pm
- Forum: Beginners Help
- Topic: irrlicht's string class template [Solved]
- Replies: 11
- Views: 781
irrlicht's string class template [Solved]
Im new to c++, I usually use C# and java.
What I am trying to do is place mouse x and y position values on the screen. The problem is in c/c++ u cant add strings togeather, and for the font draw function it requires a wide character.
Heres what I tried:
string* mxy;
mxy->append(input->mouseX ...
What I am trying to do is place mouse x and y position values on the screen. The problem is in c/c++ u cant add strings togeather, and for the font draw function it requires a wide character.
Heres what I tried:
string* mxy;
mxy->append(input->mouseX ...
- Mon Jun 08, 2009 11:00 pm
- Forum: Code Snippets
- Topic: (HLSL) Cel (Toon) Shading
- Replies: 66
- Views: 57712
- Wed Dec 24, 2008 10:15 pm
- Forum: Beginners Help
- Topic: Outlining Fonts
- Replies: 3
- Views: 499
- Wed Dec 24, 2008 5:19 am
- Forum: Beginners Help
- Topic: Outlining Fonts
- Replies: 3
- Views: 499
Outlining Fonts
I've been playing around with the font library and such, and I have come to the conclusion that I need to either make my own font class, ask here just in case, and ask if there is already a font class that can do this that someone might know of.
What I am trying to do is something like this:
http ...
What I am trying to do is something like this:
http ...
- Tue Jun 24, 2008 8:11 am
- Forum: Beginners Help
- Topic: add static text problem
- Replies: 10
- Views: 1493
- Tue Jun 24, 2008 5:52 am
- Forum: Beginners Help
- Topic: add static text problem
- Replies: 10
- Views: 1493
- Mon Jun 23, 2008 9:38 pm
- Forum: Beginners Help
- Topic: add static text problem
- Replies: 10
- Views: 1493