Search found 5 matches
- Mon Aug 03, 2009 1:25 pm
- Forum: Game Programming
- Topic: Best values for vehicle attributes?
- Replies: 1
- Views: 1406
Best values for vehicle attributes?
Hello! I want to make a small car racing game with the newton physic engine. So I need very realistic vehicle physik. I use only the vehicle commands. And i want to know, which are the best values for the physic attributes? I know, I can try it out, but then the car is always very unrealistic. So do...
- Sat Jun 21, 2008 5:27 pm
- Forum: Beginners Help
- Topic: Questions about how to code RPG
- Replies: 7
- Views: 558
Ok, it works. Thank you! :) And I've an other question beacause of texturing the Terrain: 7. I want for example that the top of the terrain is textured by a gras texture and the bottom by a sand texture. Like that . But I want to use min 6 textures. How can I make this? I don't want to work, with a ...
- Tue Jun 10, 2008 4:52 pm
- Forum: Beginners Help
- Topic: Questions about how to code RPG
- Replies: 7
- Views: 558
- Mon Jun 09, 2008 8:53 pm
- Forum: Beginners Help
- Topic: Questions about how to code RPG
- Replies: 7
- Views: 558
Thank you, for your answer! 1. Is ok, thx! 2. I use a mesh terrain. 3. Yes, but it should be look a little like real water. ;-) And I have a new question: 6. How can I move something relative. Because I want turn the Cam and then I should always move front. I know, there is a CameraFPS but it isn't ...
- Mon Jun 09, 2008 3:47 pm
- Forum: Beginners Help
- Topic: Questions about how to code RPG
- Replies: 7
- Views: 558
Questions about how to code RPG
Hello! :-) I try to make a very small RPG with Irrlicht. But I use BlitzMax, so it's little bit easier. But I can work with C++ Code. Here is my intermediate. And so I have and will have many questions. It will be nice, when you try to answer. 1. Is there a way, to color a Mesh with an easy function...