Search found 73 matches
- Sat Feb 19, 2005 10:20 am
- Forum: Beginners Help
- Topic: Weird results with .obj's exported from blender.
- Replies: 6
- Views: 299
- Fri Feb 18, 2005 9:36 am
- Forum: Beginners Help
- Topic: Weird results with .obj's exported from blender.
- Replies: 6
- Views: 299
- Fri Feb 18, 2005 9:33 am
- Forum: Beginners Help
- Topic: error in rotation matrix ?
- Replies: 2
- Views: 225
I´ve just tried the rotation as well and it shows the same results. I think this is an intention, because if the rotation is used for the player camera, your X axis always rotates with your Y axis - You can look up and down, regardless on which way you're just looking. Don´t know how to change it, t...
- Tue Feb 15, 2005 7:36 pm
- Forum: Beginners Help
- Topic: Math
- Replies: 8
- Views: 345
- Tue Feb 15, 2005 7:27 pm
- Forum: Beginners Help
- Topic: Weird results with .obj's exported from blender.
- Replies: 6
- Views: 299
- Tue Feb 15, 2005 5:25 pm
- Forum: Off-topic
- Topic: Free cash for all. (was spam, now a conversation about spam)
- Replies: 17
- Views: 1719
- Tue Feb 15, 2005 5:17 pm
- Forum: Beginners Help
- Topic: Math
- Replies: 8
- Views: 345
not Math, physics
Well, I think that high school math is sufficient. All you need is Physics.
- Tue Feb 15, 2005 5:12 pm
- Forum: Beginners Help
- Topic: Weird results with .obj's exported from blender.
- Replies: 6
- Views: 299
Weird results with .obj's exported from blender.
OK, now I read a thread in the Advanced Users forum and solved the texturing problem. But... My new problem is that when I export more complex meshes from Blender to .obj, I don't get, what I want. The mesh, when viewed by Irrlicht, looks like a bunch of polys intersecting each other. I know, this i...
- Mon Feb 14, 2005 12:35 pm
- Forum: Beginners Help
- Topic: about blur
- Replies: 2
- Views: 278
- Mon Feb 14, 2005 10:44 am
- Forum: Beginners Help
- Topic: What in the world is going on here?!
- Replies: 13
- Views: 695
shouldn't be there. MyEventReceiver is a Class and not a Function. Well, changed my mind, now I think it should be there, because it's in a public function OnEvent of the class EventReceiver1. Yet another thing: I've solved the crashdowns of my appz when using EventReceiver. If you have the same pr...
- Mon Feb 14, 2005 10:39 am
- Forum: Beginners Help
- Topic: Can't make textures to show up.
- Replies: 5
- Views: 323
- Mon Feb 14, 2005 10:38 am
- Forum: Beginners Help
- Topic: Can't make textures to show up.
- Replies: 5
- Views: 323
Can't make textures to show up.
Hi! I've got this little problem: I am making a little program to test, how Irrlicht shows textures. I've created a little cube model first in 3dsMax, when I tried the 3ds format, then in Blender to try out the obj format. None of them worked. I mean, yes, they showed up, but without the texture, ju...
- Sat Feb 12, 2005 7:20 pm
- Forum: Beginners Help
- Topic: What in the world is going on here?!
- Replies: 13
- Views: 695
I also think, that return false; shouldn't be there. MyEventReceiver is a Class and not a Function. :arrow: BTW, I've got the same problem with the crashdowns of my app, when trying to react on events in the event receiver by changing any objects from the main function (eg. I can't change the Window...