Search found 3 matches

by rpglover
Thu Aug 07, 2008 8:53 am
Forum: Project Announcements
Topic: Hands of Gods (Released)
Replies: 15
Views: 4032

I believe I played a gamemaker version of this game some time back?

Very nice work :D
by rpglover
Fri Jun 20, 2008 1:10 am
Forum: Beginners Help
Topic: Placing model based on mouse position
Replies: 6
Views: 789

Ok, so if thats a way as to obtaining the 2d coordinates how can I take the x and y position from their? This is how I assume I would place the model so far:


position2d<s32> mouse_pos = device->getCursorControl()->getPosition();
Model->setPosition(vector3df(?, ?, ?));


Or is their another way ...
by rpglover
Fri Jun 20, 2008 12:09 am
Forum: Beginners Help
Topic: Placing model based on mouse position
Replies: 6
Views: 789

Placing model based on mouse position

I have looked through the search, as well as the documentation and simply can't figure out a method to placing a model based on the the mouse coordinates. Can anyone explain a simple way of determining the mouse coordinates and placing a model based on those coordinates?