Search found 37 matches

by almondega
Fri Aug 01, 2008 12:56 am
Forum: Project Announcements
Topic: [Help Wanted] "The First King" - FPS game. PRE-ALP
Replies: 192
Views: 35703

is the event manager working with another events managers?
by almondega
Fri Aug 01, 2008 12:18 am
Forum: Beginners Help
Topic: Wow... both texts drawn! I have no Idea why!
Replies: 6
Views: 228

just a performance tip if (variable == true) { .... } else { ... } as variable is bool, it only can be one thing if the first doesnt work, so, avoid the "if = false" or better: (but ugly) textvar=device->getGUIEnvironment()->addStaticText(variable?L"text one":L"text two"...
by almondega
Thu Jul 31, 2008 11:00 pm
Forum: Beginners Help
Topic: (Another) Weapon + CameraSceneNodeFPS Problem (Solved)
Replies: 6
Views: 399

i know how to rotate a 3rd person camera around a character
somebody want to trade this information by a solution to this problem :roll: ?

just kiding x)
by almondega
Thu Jul 31, 2008 4:25 pm
Forum: Beginners Help
Topic: (Another) Weapon + CameraSceneNodeFPS Problem (Solved)
Replies: 6
Views: 399

(Another) Weapon + CameraSceneNodeFPS Problem (Solved)

hi, i searched all the weapons + camera topics half of them is to "search weapons and camera" another half is to set the weapon as a child of camera it works for x,y,z translation of the camera but not for the pitch,yaw and the pointer where the camera is looking at here is a piece of the ...
by almondega
Thu Jul 31, 2008 4:23 am
Forum: Beginners Help
Topic: NGE + Terrain Triangle Collision Problem
Replies: 1
Views: 191

NGE + Terrain Triangle Collision Problem

hi, i'm using the NGE engine and having problem to use the "addTerrainSceneNode" with "createCollisionResponseAnimator" without the engine it works fine but using it in nge engine, the camera get wrong movements here is the Terrain Create code: ITerrainSceneNode* terrain = smgr->...
by almondega
Sat Jun 21, 2008 4:57 pm
Forum: Beginners Help
Topic: Ogre / Comercial Games camera Perspective
Replies: 8
Views: 744

tks for reply
i'll try it sometime, and give a chance to irrlicht
since irrlich has 1000+ fps instead 200+ fps from Ogre3D, just to compare.. my display only shows 85hz, so, there's no real difference between this two good engines
(did u see that reflection samples in ogre? :shock: amazing)
by almondega
Sat Jun 21, 2008 2:20 am
Forum: Beginners Help
Topic: Ogre / Comercial Games camera Perspective
Replies: 8
Views: 744

Ogre / Comercial Games camera Perspective

hi all samples that comes with irrlicht has that wierd kind of perpective, not real life vision there are this topic about this subject http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=24268&highlight=perspective but, there are no solution i want to know if there are a way to draw a correc...