Hi greenya
It is possible in Lime to enable anti alias?
at this post he says to use a SIrrlichtCreationParameters struct to enable anti alias and create the device using createDeviceEx.
Lime doesn't have this feature for now right?
Thanks.
Search found 37 matches
- Wed Jul 07, 2010 11:01 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Sun Jul 04, 2010 1:53 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Sat Jul 03, 2010 8:49 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Sat Jul 03, 2010 5:47 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Fri Jul 02, 2010 8:22 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Fri Jul 02, 2010 7:41 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
For those who use Google Reader or another RSS feed reader, subscribe on http://sourceforge.net/export/rss2_keep ... _id=322499
It will list Lime's commits and updates.

It will list Lime's commits and updates.
- Wed Jun 30, 2010 1:38 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Tue Jun 29, 2010 11:04 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Tue Jun 29, 2010 8:56 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Mon Jun 28, 2010 12:35 pm
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Mon Jun 28, 2010 3:39 am
- Forum: Project Announcements
- Topic: Irrlicht Lime is a .NET wrapper for Irrlicht Engine
- Replies: 422
- Views: 233623
- Mon Jun 28, 2010 2:04 am
- Forum: Beginners Help
- Topic: Can I program Irrlicht using C# on Windows and run on Linux
- Replies: 2
- Views: 428
Hi, CP and .NET wrappers are closed
this .net wrapper looks more active: http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=38512
this .net wrapper looks more active: http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=38512
- Wed Jan 06, 2010 9:30 pm
- Forum: Code Snippets
- Topic: IAnimatedMeshSceneNode with tangents(animated parallax)
- Replies: 3
- Views: 2841
- Wed Jan 06, 2010 8:53 pm
- Forum: Beginners Help
- Topic: [Solved] Mesh Tangent and B3D Animation
- Replies: 0
- Views: 613
[Solved] Mesh Tangent and B3D Animation
Hi, I was fallowing the per-pixel-light tutorial, and worked fine for static meshes.
Then, i tried to use this effect on Animated Meshes.. but it didn't work..
main problem is: createMeshWithTangents from meshManipulator only returns a IMesh, and I need a IAnimatedMesh
Ok, then i found another ...
Then, i tried to use this effect on Animated Meshes.. but it didn't work..
main problem is: createMeshWithTangents from meshManipulator only returns a IMesh, and I need a IAnimatedMesh
Ok, then i found another ...
- Mon Jan 04, 2010 8:09 pm
- Forum: Everything 2d/3d Graphics
- Topic: What shader do you recommend for this game?
- Replies: 7
- Views: 2383