Search found 5 matches
- Mon Jun 30, 2008 10:39 pm
- Forum: Beginners Help
- Topic: A Shooting tower!
- Replies: 24
- Views: 1634
Hi, If your thinking lasers, your probable best going with some nice special effects using some slim triangles on there to emulate shots. Clever usage of shaders can give some nice effect! Regarding the distance, the best way to do that is to first get the units on some kind of tiled grid data struc...
- Mon Jun 30, 2008 10:30 pm
- Forum: Bug reports
- Topic: Keyboard Receiver on MAC not getting keys events
- Replies: 2
- Views: 996
Keyboard Receiver on MAC not getting keys events
Did anyone tried to get keyboard events on the Event Receiver on a Mac?
I'm just not able to do it. All the keys output goes into the console and never actually traps anything on the Receiver.
Still fussing on that one, since its very important! Who has a game without keys!
I'm just not able to do it. All the keys output goes into the console and never actually traps anything on the Receiver.
Still fussing on that one, since its very important! Who has a game without keys!
- Wed Jun 25, 2008 9:33 pm
- Forum: Beginners Help
- Topic: Neded help from you guys running Eclipse CDT on a MacOS...
- Replies: 1
- Views: 119
Its working! Got it.
Ok, here's the solution: I'm new at gcc compiling, so this took a while fiddling, but now I got it, its simple once you know. To have irrLicht running on CDT we need to setup opengl, carbon and cocoa frameworks, here's how to do it: ---------------- In project preferences: Linker:Libraries:Library S...
- Wed Jun 25, 2008 8:59 pm
- Forum: Beginners Help
- Topic: Neded help from you guys running Eclipse CDT on a MacOS...
- Replies: 1
- Views: 119
Neded help from you guys running Eclipse CDT on a MacOS...
Hi, I'm trying to have Eclipse CDT running Illricht. I was able to build the libIrrlicht.a library using the XCode project "MacOSX.xcodeproj" thats bundled inside the source directory. I was also able to make a project on XCode running the engine perfectly. What I don't seem able to do is ...
- Wed Jun 25, 2008 1:30 pm
- Forum: Beginners Help
- Topic: Unable to compile irrLicht first demo on MACOSX! :(
- Replies: 2
- Views: 506
Unable to compile irrLicht first demo on MACOSX! :(
Hi, I'm running on MacOSX Leopard. I was able to build the libIrrlicht.a library using the XCode project "MacOSX.xcodeproj" thats bundled inside the source directory. I've made a separate Carbon Project and placed the first demo on main.cpp. When building I get these errors below. I also d...