Search found 195 matches
- Thu Aug 28, 2008 11:19 pm
- Forum: Beginners Help
- Topic: Ugly shading
- Replies: 6
- Views: 375
- Thu Aug 28, 2008 11:13 pm
- Forum: Off-topic
- Topic: Light of Hearts prayer for World peace
- Replies: 20
- Views: 2611
If there's a problem there's no point in sitting around praying for it to get better. Do you know how many of our ancestors died to get us free speech, free elections and equal rights? It's almost offensive the amount of people who think it will. It really does give a window for people like dubba to...
- Thu Aug 28, 2008 10:29 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Skybox script - Blender to Irrlicht
- Replies: 3
- Views: 3484
Nice find I still prefer using terragen because of its simplicity. Until someone writes a doc on how to create nice out door scenes with blender other people will still too. It probably would be simple, apply a perlin noise to a diffuse plane, add clouds and use the new particle emitter to make grass
- Thu Aug 28, 2008 10:24 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Take advantage of your harware
- Replies: 3
- Views: 3079
- Thu Aug 28, 2008 10:16 am
- Forum: Beginners Help
- Topic: [Solved kind of] Sun Glare
- Replies: 10
- Views: 688
You're right pera. However, it depends if your game is in first person perspective. If the character is looking using eyes, you shouldn't use camera flare. There are exceptions, such as air craft simulators where sun blindness is a real factor. It can be used as a tactic and thus is a feature, not a...
- Thu Aug 28, 2008 7:45 am
- Forum: Beginners Help
- Topic: about Irrlicht
- Replies: 4
- Views: 222
The zlib license basically says you can do what ever you like, but if you edit the irrlicht source you have to say you did The real question is will you make something that people will pay for? I suggest making a few practice games first before trying to make that MMO and raking in millions as every...
- Thu Aug 28, 2008 7:38 am
- Forum: Beginners Help
- Topic: questions about compiling irrlicht
- Replies: 5
- Views: 163
- Thu Aug 28, 2008 7:20 am
- Forum: Beginners Help
- Topic: How to create a solid object?
- Replies: 13
- Views: 1563
I'll write some pseudo code. It probably wont help much, but might give you an idea for each vertex { for each vertex attached to this one { if(line is against nothing) { create poly in square* distance away } } } After thinking about it, the only real task would be to find the lines in the mesh tha...
- Wed Aug 27, 2008 2:26 pm
- Forum: Beginners Help
- Topic: Convert unsigned long to irr::core::stringw
- Replies: 4
- Views: 268
Longs have different meanings of different systems. Avoid it. If your after converting strings there are different ways of doing it. I found that it's best to work with arrays in irrlicht to convert a type of string to another, then build up the array at the end of the function to a string. Another ...
- Wed Aug 27, 2008 1:38 pm
- Forum: Everything 2d/3d Graphics
- Topic: b3d import from blender - animation not displaying
- Replies: 4
- Views: 3969
- Wed Aug 27, 2008 1:31 pm
- Forum: Everything 2d/3d Graphics
- Topic: My free SkyBox
- Replies: 2
- Views: 1176
Looks like he did use terragen. If they where 1024x1024 I'd be exited but it looks like he used the trial version. Other than that they look good. It looks like he used v2 because of the vegetation, and v2 is very hard to use (and crashed every two seconds) But if you have time to make a game you re...
- Wed Aug 27, 2008 1:22 pm
- Forum: Beginners Help
- Topic: how to set gui button font color?
- Replies: 1
- Views: 159
read up about buttons here
Create a sprite bank with your colors, then use
use MyButton->setSprite( etc )
To set it.
Create a sprite bank with your colors, then use
use MyButton->setSprite( etc )
To set it.
- Wed Aug 27, 2008 1:11 pm
- Forum: Beginners Help
- Topic: [Bug?]draw2DImage renders dirtily
- Replies: 6
- Views: 233
To make translucency appear leet in irrlicht just use PNG. You might as well abuse the hell out of it, as it's a great feature. I had the same problem with textures when I started learning irrlicht. It was really annoying, but it's best to to fight the system and use 2^X images. This means: 16x16 32...
- Wed Aug 27, 2008 1:05 pm
- Forum: Beginners Help
- Topic: Array initializing .cpp an .h files
- Replies: 5
- Views: 190
- Wed Aug 27, 2008 1:01 pm
- Forum: Beginners Help
- Topic: [Solved kind of] Sun Glare
- Replies: 10
- Views: 688
I just fixed up LensFlareSceneNode for irrlicht 1.4.1 and put it in a zip to make it easier to use. Copy it to your code and read readme.txt
You can download the camera flare for irrlicht here (ZIP, 11.4 KB)
You can download the camera flare for irrlicht here (ZIP, 11.4 KB)