Search found 13 matches

by analize999
Sun Jul 20, 2008 12:12 am
Forum: Project Announcements
Topic: Excellence of Irrlicht
Replies: 14
Views: 4047

Thank for all ideal. May be in the next time I will improve my game and create a new version of game. And when it is perfectibility, I will open source this game.
by analize999
Sun Jul 20, 2008 12:11 am
Forum: Project Announcements
Topic: Excellence of Irrlicht
Replies: 14
Views: 4047

I can't seem to hurt the dragon though!!
The timer of my game depend on your graphic hardware. Because I get the virtual time to make timer, I think if you have a strong hardware, the shoot will be easier.
by analize999
Sun Jul 20, 2008 12:07 am
Forum: Project Announcements
Topic: Excellence of Irrlicht
Replies: 14
Views: 4047

Keys are z,x and c (hint for programmers: some people have keyboards where those keys are *not* beside each other!). Good music and nice effects. But insane difficulty - I didn't seem to manage to even scratch that dragon. Are you sure it's possible to hurt him? He simply didn't care about my fireb...
by analize999
Sun Jul 20, 2008 12:05 am
Forum: Project Announcements
Topic: Excellence of Irrlicht
Replies: 14
Views: 4047

What are the directions to this game? I don't have microsoft word so I can't open the .doc file. Maybe you can make a .txt version?
You can use the WordPad in Microsoft Windows. It is working fine with word file.
by analize999
Thu Jul 17, 2008 11:52 pm
Forum: Project Announcements
Topic: Excellence of Irrlicht
Replies: 14
Views: 4047

Excellence of Irrlicht

In irrlicht everything is simple. Just only a few lines code, you can create everything in 3D space. Along time ago, I have ideal about a simple game 3D. At that time, I didn't have irrlicht engine, I just only use DirectX SDK. As you see, DirectX SDK really complicated. I was painful with it becaus...
by analize999
Thu Jul 17, 2008 11:28 pm
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 128836

But where does the newton game dynamics sdk? In the tiger's web just only has irrNewt SDK. Would you like to give me this link?
by analize999
Thu Jul 17, 2008 12:04 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 128836

Excuse me, I just download irrNewt from http://aresfps.sourceforge.net/irrnewt.htm I tried to compile an example in irrNewt SDK, but it's not successful. The error message is "Cannot open include file: 'newton.h': No such file or directory". I tried to find newton.h in all directories of i...
by analize999
Fri Jul 11, 2008 12:38 am
Forum: Beginners Help
Topic: How to compile irrlicht source with driver embedded in it?
Replies: 7
Views: 529

Thank you! I will try
by analize999
Thu Jul 10, 2008 8:27 am
Forum: Beginners Help
Topic: How to compile irrlicht source with driver embedded in it?
Replies: 7
Views: 529

The error message is "DIRECT3D9 Driver was not compiled into this dll". I chose Direct 3D8 dirver, it's working fine. But the Irrlicht engine which was previous compiled by the author has direct 3d9 driver embedded in it. I don't understand this problem, why the author disabled the direct ...
by analize999
Wed Jul 09, 2008 6:57 am
Forum: Beginners Help
Topic: How to compile irrlicht source with driver embedded in it?
Replies: 7
Views: 529

How to compile irrlicht source with driver embedded in it?

Excuse me, I tried to compile irrlicht source in Windows use VC++6.0. It's very simple, just clicking on compile button in project workspace of irrlicht source. All of thing were fluently, no errors and no warnings. When I used the product which was compiled, the examples application don't run. It w...
by analize999
Thu Jul 03, 2008 8:27 am
Forum: Beginners Help
Topic: A question about animator
Replies: 5
Views: 331

Ooh, you say truth. The position is independent with animation. Because my program has a few errors, and I misunderstood this errors cause of animation mesh's position. Thank for your help![/quote]
by analize999
Wed Jul 02, 2008 2:23 am
Forum: Beginners Help
Topic: A question about animator
Replies: 5
Views: 331

Thank you very much for your answer. But this only applies for static mesh. If you have an animation mesh such as a running horse, the horse's position doesn't fix when the animator has finished. It always oscillates in an area in space, so I must check an area in space. But with other animations, e...
by analize999
Tue Jul 01, 2008 12:45 am
Forum: Beginners Help
Topic: A question about animator
Replies: 5
Views: 331

A question about animator

Hi, I’m newer using irrlicht. I have a question: In irrlicht, all animations of meshs can easily verify the completion by a function callback. When a animation was done, the engine auto calls a fuction callback and I can use it to verify the completion of animation. But with animator, it doesn’t hav...