Search found 17 matches
- Sun Sep 21, 2008 2:00 pm
- Forum: Bug reports
- Topic: [Solved]SceneNode Parenting and GetSceneNodeFromRayBB
- Replies: 10
- Views: 1195
That was a nice crop of the end of my sentence :) Of course, what you will lose was a few words later, aka, respect ^^ Ah, now I understand what you were trying to say. Karma isn't something that you gain or lose in my mind, it's something that you cause . Respect, on the other hand, is much more t...
- Tue Sep 16, 2008 1:09 pm
- Forum: Bug reports
- Topic: [Solved]SceneNode Parenting and GetSceneNodeFromRayBB
- Replies: 10
- Views: 1195
Also, one general tip. No matter how unfair or inappropriate you think the comments are from an elder of a community, unless you are VERY certain it was out of place or it goes against rules from said community, DON'T. ATTACK. THEM. You will lose There is no need for me to attack rogerborg. I'm not...
- Mon Sep 15, 2008 10:52 pm
- Forum: Bug reports
- Topic: [Solved]SceneNode Parenting and GetSceneNodeFromRayBB
- Replies: 10
- Views: 1195
- Mon Sep 15, 2008 2:32 pm
- Forum: Bug reports
- Topic: [Solved]SceneNode Parenting and GetSceneNodeFromRayBB
- Replies: 10
- Views: 1195
If you provide a simple application and resources that replicates the bug, someone is more likely to investigate it. Simply raising the ante by filing this as a bug is unlikely to have the desired effect . Absolutely, I was merely waiting to see if anyone would take notice before I take time out of...
- Mon Sep 15, 2008 12:37 am
- Forum: Bug reports
- Topic: [Solved]SceneNode Parenting and GetSceneNodeFromRayBB
- Replies: 10
- Views: 1195
[Solved]SceneNode Parenting and GetSceneNodeFromRayBB
This thread is a continuation of where I left off in my previous thread in the Advanced Help forum where I received no replies regarding the issue at hand, so I can only assume that this is a bug. The issue concerns the functionality of GetSceneNodeFromRayBB after parenting a scene node to another. ...
- Sat Sep 13, 2008 6:27 pm
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
- Sun Sep 07, 2008 11:15 pm
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
- Fri Sep 05, 2008 12:25 pm
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
- Thu Sep 04, 2008 3:08 pm
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
Yes he does. There was a bug with children of joints being drawn twice. The current trunk of svn has that fixed, along with several other bugs. I compiled a new dll from the latest version from svn and configured VS to look for the new include and library directories, but then when I tried to run t...
- Thu Sep 04, 2008 12:48 pm
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
- Thu Sep 04, 2008 1:02 am
- Forum: Advanced Help
- Topic: [Solved]Mesh "Ghosting"
- Replies: 7
- Views: 2428
[Solved]Mesh "Ghosting"
Hey there, I've been working on an action role-playing game for the last few months and I've suddenly been faced with a serious problem. The way I handle adding additional meshes the character such as weapons and armour is to; load the mesh in, attach it to an IAnimatedSceneNode* and then add that s...
- Thu Jul 24, 2008 11:28 pm
- Forum: Everything 2d/3d Graphics
- Topic: DirectX file export from 3ds Max troubles
- Replies: 9
- Views: 6051
Problem solved.
mr.Zog to thank for: http://irrlicht.sourceforge.net/phpBB2/ ... b60b533bca
Goodbye .X
mr.Zog to thank for: http://irrlicht.sourceforge.net/phpBB2/ ... b60b533bca
Goodbye .X
- Thu Jul 24, 2008 3:38 pm
- Forum: Everything 2d/3d Graphics
- Topic: DirectX file export from 3ds Max troubles
- Replies: 9
- Views: 6051
I patched it with the version 9 patch and then I get 'DLL <C:\Program Files\Autodesk\3ds Max 2009\PlugIns\b3dexp.dle> is not made for this version of the program.' Is there a 2009 patch that I'm missing here? EDIT: I installed 3ds Max 2008 so that I could at least try exporting to B3D. First I expor...
- Thu Jul 24, 2008 2:44 pm
- Forum: Everything 2d/3d Graphics
- Topic: DirectX file export from 3ds Max troubles
- Replies: 9
- Views: 6051
- Wed Jul 23, 2008 10:24 pm
- Forum: Everything 2d/3d Graphics
- Topic: DirectX file export from 3ds Max troubles
- Replies: 9
- Views: 6051
As a test, I made an entirely new mesh for the left shoulder pad. It works. So, does anyone know if there's any hidden attributes carried over when you clone a mesh that could be causing the displacement? EDIT: I think I might have found the problem. Right shoulder pad: http://www.tomo.pwp.blueyonde...